The Secret World 'profitable' after restructuring
by Steve Watts, Sep 21, 2012 10:00am PDTThe Secret World developer Funcom recently suffered layoffs, resulting in some concern for the MMO and a delay of issue two. But according to new CEO Ole Schreiner, the silver lining to this cloud is that the game became profitable in the process.
"After the recent re-structuring of our internal teams, The Secret World is now a profitable operation and we expect it to be so for the foreseeable future," Schreiner told Games Industry International. "That's also why we are committing to the ambitious post-launch update plan. Of course, operating in the MMO business means you have to stay adaptive and evaluate yourself, your community and your competition, so we can't rule out a change in direction somewhere down the line. But we're quite comfortable with where we are now and what we're providing our players."
Schreiner also remarked that the game would have been designed differently from the start if it had been planned as a free-to-play game. Still, he says the they "definitely have the tools to turn The Secret World into a free-to-play game - or even a hybrid - should we decide to do that somewhere down the line." He acknowledges the shifting marketplace and says this could impact TSW and future games from Funcom.
Dragon's Prophet preview: how to catch your dragon
Report: Respawn Entertainment co-founder left due to personal conflict
Oculus Rift secures $16 million in venture capital
Max Payne 3 slowly dives onto Mac this week
Report: Frostbite 3 games to be 'optimized exclusively' for AMD cards







Comments
Funcom CEO Ole Schreiner says the recent restructuring at the company has resulted in The Secret World being profitable "for the foreseeable future."
Funcom CEO Ole Schreiner says the recent restructuring at the company has resulted in The Secret World being profitable "for the foreseeable future." : Shacknews
Thread Truncated. Click to see all 10 replies.
You must be logged in to post.