Weekend Confirmed 130 - Wii U, Mark of the Ninja, Borderlands 2
by Jeff Mattas, Sep 14, 2012 6:00pm PDTGarnett Lee is joined by "Indie" Jeff Mattas and regular guest Andrea Rene for another round of Weekend Confirmed. On the docket this week are a number of topics surrounding the recent Wii U launch announcements, including some debate about pricing, the strength of its launch title lineup, and who Nintendo is courting as the console's core audience. Developer Klei's Mark of the Ninja gets some universal admiration from the crew, as well. Jeff has to skip out before the last segment, and Garnett and Andrea pull everything together with some early impressions of Borderlands 2 and, of course, Finishing Moves.
Weekend Confirmed Ep. 130: 09/14/2012
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Show Breakdown:
Round 1 00:00:35 – 00:30:58
Whatcha Been Playing Part 1 00:31:50 – 01:00:41
Whatcha Been Playing Part 2 01:01:26 – 01:28:23
Listener Feedback/Front Page News 01:29:04 – 02:01:04
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Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.
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Comments
Let's look at this realistically. We know that the next Xbox will have Kinect 2.0 included. We also know that Sony has been losing money for years now. Kinect 2.0 is going to add considerable cost to the next Xbox (as much as a fancy gamepad with touchscreen I'd guess). Microsoft can't have a super powerful console AND Kinect unless they want to charge you $499 or more. So something has to give. It'll be the RAM and CPU/GPU that take the hit. Sony on the other hand will try to make a profit on the PS4 from day one. Why do I say this? Because they did it with the Vita. ( http://www.industrygamers.com/news/playstation-vita-3g-actually-profitable-for-sony/ ) They' can't afford to take a loss of hardware. They've been losing money for years now. Just the Playstation division alone lost 45 million for the quarter ending in June. The company as a whole has lost a total of 11 billion dollars over the past 4 years. I've included links to show just how bad Sony's financial situation. (They'd have to sell off 80 percent of the company to pay off their liabilities.) The point is they CAN'T sell at a loss. This means you're not going to get another PS3 type powerhouse.
So, anyway, I think people need to remember these things and adjust their expectations of just what we're going to get in the next generation. And when you look at it from this point of view the Wii U, while still the weakest, isn't going to be that much less powerful.
Sony financial links:
http://www.notenoughshaders.com/2012/09/08/the-ten-year-decline-of-sony/
http://www.gamespot.com/news/sonys-game-division-loses-45-million-6389811
Thread Truncated. Click to see all 6 replies.
As Peanut Fox said, the main problem is heat and size. Graphics cards have gotten bigger and hotter over the last few years, and in 2012 or 2013 you can't just customize a high-end PC card and pack it into a console case.
That said, most o f the PC games we're looking at right now are being held back by console standards, and aren't really using the full power of Direct X 11 or most mid-to-high-end graphics cards. What we might see at the beginning of next gen may resemble the PC versions of games like Battlefield 3 and The Witcher 2.
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