Guild Wars 2 online sales reopen
by John Keefer, Sep 10, 2012 2:30pm PDTArenaNet has finally reopened online sales for Guild Wars 2 on the official site after a strong influx of players during the first week of the game's release forced the developer to suspend purchases and try to find a ways to combat high player "concurrency" rates.
The developer said the temporary halt to first-party sales, which went into effect August 30, has been lifted and the company is again filling orders from retailers. ArenaNet has also added more game servers in North America and Europe and also more than doubled the number of people handling customer support.
"Preserving the customer experience has always been our top priority," said Mike O’Brien, president and co-founder of ArenaNet. "We're supporting Guild Wars 2 for the long run. We'll always do what it takes to deliver the best online gaming experience for our customers, even when that means throttling sales."
The company also released a rather unconventional trailer for the game, entitle "Our Time is Now," directed by James McTeigue, who worked on V for Vendetta and the Matrix Trilogy.
Wargame: Airland Battle trailer details dynamic campaign
Halo 'Bootcamp' confirmed by Microsoft
Weekend PC download deals: Tomb Raider for $14
Game Dev Tycoon studio outlines future plans
Baldur's Gate 2 Enhanced already has 350,000 words of new content
Contrast casts shadows on vaudevillian Paris
EA puts Fight Night on hold in favor of UFC
Sanctum 2 review: friendly fire
Grid 2 sets world record for most expensive Special Edition
ITC rules Xbox did not infringe on Motorola patent










Comments
ArenaNet has finally reopened online sales for Guild Wars 2 on the official site after a strong influx of players during the first week of the game's release forced the developer to find a way to lower player "concurrency" rates.
ArenaNet has finally reopened online sales for Guild Wars 2 on the official site after a strong influx of players during the first week of the game's release forced the developer to find a way to lower player "concurrency" rates. : Shacknews
Thread Truncated. Click to see all 49 replies.
Lets review:
1) Arena net programs the wrong prices on a vendor
2) Arena net then punishes players from taking advantage of said prices
How fucked up is that? Fix your shit arena net, don't punish players. The good news is, they realized their mistake in punishing players like this and have unbanned players (even kripparian).
You must be logged in to post.