Weekend Confirmed 129 - Borderlands 2, Sleeping Dogs, FIFA 13
by Andrew Yoon, Sep 07, 2012 6:00pm PDTThis week's episode of Weekend Confirmed hosted by Garnett Lee features Shacknews' Andrew Yoon and Ryan Calavano chatting with special guest Adam Sessler. Borderlands 2 lead writer Anthony Burch joins us, and we grill him on what Gearbox is doing to make the sequel bigger and better than before. Once Burch leaves the hot seat, the team talks about the surprisingly-good Sleeping Dogs, and reveals how the new "first touch" mechanic in FIFA 13 genuinely changes up the game.
Weekend Confirmed Ep. 129: 09/07/2012
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Show Breakdown:
Round 1 00:00:28 – 00:27:21
Whatcha Been Playing Part 1 00:28:19 – 00:55:42
Whatcha Been Playing Part 2 00:56:42 – 01:27:40
Listener Feedback/Front Page News 01:28:41 – 02:00:58
Discover the Star Wars Expanded Universe with Darth Plagueis. He was the most powerful Sith lord who ever lived. But could he be the only one who never died?
"Did you ever hear the Tragedy of Darth Plagueis the Wise? It's a Sith legend. Darth Plagueis was a Dark Lord of the Sith, so powerful and so wise that he could use the Force to influence the midi-chlorians to create life. He had such a knowledge of the dark side that he could even keep the ones he cared about from dying."
-Supreme Chancellor Palpatine, Star Wars: Episode III Revenge of the Sith
Star Wars: Darth Plagueis - Now on sale.
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Anthony Burch @reverendanthony
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Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.
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Game Dev Tycoon studio outlines future plans
Baldur's Gate 2 Enhanced already has 350,000 words of new content








Comments
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If someone's is defective or if it's accidentally broken, is Nintendo actually saying "Hey, go buy another $300 console"?
I can't decide whether to laugh or cry at their stupidity right now. -_-
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I think that using nano machines to retroactively account for all the supernatural shit that occurred in the previous games seemed like a nod to the Western audience. That's never really been what the series was about. I, for one, like a little bit of magic in my MGS. I think that makes it unique.
That was to be expected...
Adam Sessler couldn't help himself than dissing on Nintendo...
That's funny, ALL the console makers lost many ALL OF THEM !
But it seems that "only" Nintendo doesn't get it...
Last time I checked, the 3DS - pretty much with only gamer games - is destroying the competition worldwide ! So it seems Nintendo got it !
The Wii U has plenty of gamer games coming, i really don't get where where HATE is coming from.
That's really sad for people who are supposed to have a journalistic ethic...
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I had planned to crash on the way home from Seoul but ended up staying up and listening to the whole thing.
Good job this week.
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That's actually what made Splinter Cell: Conviction my favorite such stealth game. It's fast-paced, and you need to use every weapon and item at your disposal, but it's still very much a stealth game that you need to approach VERY carefully. They offset your weapons and abilities by making it extremely easy to die.
In the end, Conviction was a near-perfect balance between stealth, action, vulnerability, and empowerment that essentially made it the perfect "24" game. I hope that the next Splinter Cell game only improves from there.
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You really don't think of Minecraft of being a multiplayer game but tons of people are playing it online and people are still buying it. For example CS:GO just came out and sold over 100k in a week but still comes in second to Minecraft.
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If not, I suggest Tottenham, I've been a Spurs since I was 3 years old, despite my old man being an Arsenal fan. Tottenham are one of those teams who are incredibly talented, but also entirely frustrating, the sort of team who bring out the range of emotions of being a sports fan better than most others. It's definitely more fun than supporting a team who expect to win the league every year.
Lastly, how are Spurs rated compared to last year, having sold Modric and Van Der Vaart I imagine we're a little worse, which probably means I'm matched against easier teams online this year.
Jesal Rajdev
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I'd love to see pre-release character creation tools for games. I think if these tools were available for download ahead of release publishers might even snag extra sales if a bored gamer tries it out and becomes attached to their new avatar. It would also be super handy if you're like me and spend WAY too much time fussing over every detail before you actually get into your game.
Thoughts?
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That said, Kojima did say that MGS GZ as it was demoed, represents what we will see on current gen consoles. He referred to an example of the mirror in the jeep having some jagged shapes do to lower polygon count. But he insisted that the PS3 and 360 skus of the game will look like what we saw.
Also wanted to respond to the brief discussion about MGS plots.
I think its misguided to look for, and for Kojima to try to explain the series' supernatural elements. With MGS1 I think many of the characters were deliberately designed to be supernatural. I think the series has actually gotten worse as Kojima has tried to explain these aspects with pseudo science fiction, and even more so, try to retroactively reclaim early Metal Gear works as part of some cohesive timeline.
Sniper Wolf supposedly could hold one position for days at a time---no real human could actually do this. Vulcan Raven could apparently convene with nature---his body (including bones) were eaten by ravens after you beat him. Decoy Octopus literally transfuses the blood of people he disguises himself as, which isn't medically possible.
But the point isn't really how plausible it is. What Kojima was really doing was translating video game logic into a style of story telling. A "boss character" isn't something that could pass the scrutiny of strict realism. Take any real life skilled warrior, shoot them once, and they cease to be "a boss."
So I mean if you look at the way Vulcan Raven's body is completely consumed, its a poetic device, to say his spirit has joined nature and what not. Its not "absurdist" and its not like the game is really telling you, "ravens like to eat bones!"
Roger Ebert has talked in his reviews how like romantic comedies depend on a single grain of information being withheld from the two leads, which creates this spiraling drama. And that in the real world, such a misunderstanding would be logistically impossible.
Most audiences don't question that kind of implausibility though. The reason is mainly that they want to watch Kate Hudson dance around in Ugg boots or whatever.
So I mean, I think the lesson as applies to Metal Gear though, is that just because it couldn't happen in the real world, doesn't defeat its purpose as a piece of fiction. It is deliberate. It is designed to entertain you, and use *yes* a contrived formula, as a vehicle for other ideas.
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How about we drop these dumb as fuck labels, ok? Just because the word "casual" was attached to a perceived genre of game or kind of gamer doesn't mean it was an accurate way to describe it/them in the first place.
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First of all, I do not blame any of you for your misunderstandings regarding the importance of knowing your blood types. I have been running into this frequently. Many places give you the impression that knowing your blood type might be important if you are in an emergency situation. Just this summer, my wife and I were asked to provide blood types for our children for camp.
The fact is, you or your family members will NEVER be asked for your blood type in an emergency or in any other situation in which you might need blood. That is not the way the medical system works. If you need blood and there is time, you will have a 'type and screen' or a 'type and cross' done which will check your blood type and only when that is documented in the blood bank will blood be dispensed for use. Essentially, this is done every time someone needs blood...
Except, of course, in an emergency where there is not enough time to type your blood. In this case, again you or your family members will NOT be asked for your blood type. You will be given O negative blood which is suitable for you without regard to your blood type as O and negative refer to the absence of specific antigens on the surface of the blood cells. This is why people with O negative blood are specifically encouraged to donate blood. Their blood can be used for anyone.
Anyway, I don't mean to be obnoxious, but I just wanted to reassure you that not knowing your blood type is okay. Don't sweat it!
And if you ever need a medical consultant for the show (unlikely)... just let me know.
So, all you convention veterans, shower me with advice. Teach me te ways of
conventioning
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1) For all intents and purposes, the NPD is looking at buying habits as opposed to playing habits.
I don't know the specifics of their survey, but I would argue that you have the equivalent of the "whale" in the retail space. This whale is the early adopter of all new hardware and buys all the hyped up AAA games. Most people are likely picking and choosing which games and consoles they buy, and sticking with those decisions, and when it comes time to tighten their belts, they still play games, they just don't buy new ones as often. Given the price of your average freshly released AAA title at retail, it doesn't take a lot of these whales to make a dent in the sales charts.
I know plenty of casual gamers who play games All The Damn Time, the only difference is that they're not constantly buying new games, they found what they liked and they stick with it, and for that reason they're not showing up on the NPD's radar.
It's worth remembering, realizing that not buying is not the same as not playing games is what allowed Nintendo to fill a vacuum and dominate the market after the western games industry completely jumped ship.
2) How people use this information worries me greatly.
So you now have a particular subset of core gamers being explicitly told that they're the primary revenue source for the industry. This particular group is already very vocal about what they like and dislike from their games. If the industry takes to heart that these people are the ones to be strip-mined, changing the ending to Mass Effect is only the beginning.
Just look at the situation in Japan right now, where a particular subset of creepy okatu is all but guaranteed to spend absurd amounts of money on a particular subset of creepy moe games and merchandise, and entire companies like Idea Factory just cranking out one horrifying piece of crap after another to cater to this crowd, and general trends in that company have been all but much worse for it.
Okay, so that's a bit of an extreme example.
The point I want to make here is that if publishers perceive the whales as being the money makers, and the whales themselves use this fact as leverage to make even more demands of the publishers, then trends in games will continue to homogenize towards whatever this vocal minority wants. Diversity could end up eroding, and we'd all be worse off for it.
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http://www.vgchartz.com/weekly/41154/Global/
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JURY DUTY IN MMOS
http://archeagesource.com/topic/988-the-suspected-thief-on-trial-screenshots/
Holy Shit. (Also CryEngine 3 MMO with destructible stuff)
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i cant stand the guy who studder i-i-i-i-i-i-i--i-i-i-i-i- bla bla bla and talks super fast with an annoying voice. he's been on bonus round but now when it's only voice it's unbearable. Please don't let him on again. Love the guy from Ash though.
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Whenever I get talking about EvE I wish and wish and wish that someone could convert the complexity of the world into a 'game' that is fun to play because the spreadsheet management of it is not for me but from the outside it looks so cool and the whole world is left to the players.
I'd like to see smaller open world environments that have all the detail that typically goes into an MGS level. It also still sets up a very story driven game rather than a game where you goof around and get to "story" missions whenever. Love it or hate it, MGS needs the crazy story, characters, and even the silly game mechanics for it to be a MGS game.
I wanted to give this year's version a pass because I already felt Fifa 12 was pretty much perfect -- especially when playing the online head-to-head seasons.
Now I'll have to go pre-order it I'm afraid, since I want to support every effort at making it a more realistic simulation!
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Just wait until the software that made casual games popular returns. Which we really haven't seen any casual powerhouse title outside of just dance for about 3 years now.
As for kids not gaming, no duh you went from 40 million DS owners to 2 million 3DS owners. There's going to be a drop off since Nintendo has moved on from the DS software production.
Garnet " I dont like that emotion at all I think that's dumb" (and Garnett's IQ grew 3 sizes that day. He understood the Internet. It wasn't about cheer and happiness at all, but gloom and denial...) that's all the further I got can you finish this please;)
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