"The team eventually split, with some arguing in favor of the old potion system," Craddock continued "This divided the office; those in favor of using body parts in some manner hung signs from their doors proclaiming their vote. Eventually, the team went back to the tried-and-true potion system, deciding that having to round up lots of parts to transform into potions slowed down the game."
Future stories from Craddock will include behind-the-scenes details on the Diablo games, StarCraft, the Warcraft series and World of Warcraft. Craddock and Shacknews will also bring you a week of book coverage during the week of October 29, featuring an in-depth interview with the author and a full chapter from his book.
Think of all the potions that could have been made from these body parts.