Weekend Confirmed 128 - Guild Wars 2, Transformers: Fall of Cybertron, Walking Dead

By Jeff Mattas, Aug 31, 2012 11:00am PDT

In this week's game-packed episode of Weekend Confirmed, Garnett Lee, Jeff Cannata, and Jeff Mattas are joined by regular guest Christian Spicer, and special guest Phillipe Bosher of Buried in the Credits. The crew discusses whether or not Guild Wars 2 brings a breath of fresh air to the MMO space, and a host of other games get some love as well. Forza Horizon, The Walking Dead, Transformers: Fall of Cybertron, and Thirty Flights of Loving are just some of the games on tap for critical dissection. And of course, things get wrapped up with a healthy dose of Finishing Moves.

Weekend Confirmed Ep. 128: 08/31/2012

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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 00:00:31 – 00:29:31

    Whatcha Been Playing Part 1 00:30:05 – 01:00:39

    Whatcha Been Playing Part 2 01:01:28 – 01:33:57

    Listener Feedback/Front Page News 01:34:51 – 02:08:44

Jeff Cannata can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!

You can also catch up with Phillipe Bosher on his site, Buried in the Credits.

Follow the Weekend Confirmed crew on Twitter, too!

Weekend Confirmed @WeekendConfirmd

Garnett Lee @GarnettLee

Jeff Cannata @jeffcannata

Jeff Mattas @JeffMattas

Christian Spicer @spicer

Phillipe Bosher @pabosher

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Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.

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Comments

  • Garnett and Jeff, did you guys realize you can use spaces in your GW2 character names? I was pretty bumed I couldn't get my usual character name, until I realized i just need to give her a last name. Unless you are naming your character after a specific historical or fictional character by adding a last name you can get whatever you want.

    To your point Garnett it does seem weird that they haven't fixed this problem yet, but then has anyone? I know the last three MMOs I've tried out (SWTOR, Trek Online, and Secret World) it was the same thing. Seems like a common architecture problem then something that they can just innovate their way out of.

    Thread Truncated. Click to see all 3 replies.

    • Also I forgot, the bit about needing someway to connect with your friends before you create your first character seems real off. The community has already figured that part out. Guild websites and ventrillow servers exist for this specific purpose. Ify you have an existing community then you've already figured out how to talk to each other, and you are probably doing it with multiple games. That's not something that developers need to consider in my opinion. To me the issue is then bridging your community with the complete GW2 community.

      Group finding is the biggest issue that faces new MMOs. SWTOR was almost unplayable for me at times because of how difficult it was to form a group. WoW had this same issue and it took them years to find a solution. We need a general agreement on what the best methods are, especially because the communities are already expecting a sublime solution like what WoW has now. You should never have to wait more then a few minutes to get into content that is still being actively pursued by the majority of the community.