Guild Wars 2 diary: Brave new world
by Ozzie Mejia, Aug 29, 2012 1:00pm PDTI should have expected this. Rarely does an MMO launch without a hitch and, sure enough, Guild Wars 2 continues the trend. The masses wanted to dive into GW2 as badly as I did, which meant I ran into some connectivity issues throughout the day. It took a few tries, but I eventually managed to jump into the GW2 character creator.
After playing through most of the races during the GW2 beta, I opted to restart my journey with the Sylvari. The game's resident plant-like people, the Sylvari have only been in existence for 25 years, first coming into being long after the events of the first Guild Wars. Considering my own status as a Guild Wars newcomer (I never played through the first GW or any of its expansions), I found it fitting that I take the role of a race exploring Tyria for the first time.
The character creator is expansive, a must for anyone looking into a long-term journey. I chose a male Sylvari Mesmer, since I've often had an affinity for the power of illusion magic -- illusion more in terms of Doctor Strange, not so much Criss Angel. Then came the mind-boggling task of determining a color scheme for nearly every single piece of skin and attire on my body. I dyed my Sylvari's skin color blue (any resemblance to certain other blue-skinned creatures is purely coincidental, I assure you) before giving my character's outfit a mixture of jalapeno greens, autumn reds, and buttercup yellow eyes. He's clean-cut, but I'd like to think of him as a baby-faced avenger.
With that in mind, it's time to come up with a personal biography, so I picked answers all based on my own personality. I was asked which mask to select, opting for the Fanged Dread, which looks suitable for a brave warrior. When asked how I overcome trouble, I opted for Dignity. Then came the Sylvari-specific questions. My character dreamt of a quest and saw a vision of The Shield of the Moon, the image of healing and magic whose protection I'll strive for. I found Ventari's most important teaching to be that all things have a right to grow. Still on a bit of a Transformers kick, I kept hearing Optimus Prime say in my head, "Freedom is the right of all sentient beings!" Finally, I answered that the Pale Tree awakened me during the Cycle of Dusk, the cycle of thought and curiosity. After all, I originally chose to undergo this journey out of a curiosity for what's out in the land of Tyria. What is this world that I hear the masses, both Shackers and non-Shackers alike, rave about so much? With my character's backstory prepared, I signed in as The Eye of Carumba (a play on my gamertag) and prepared to begin my journey.
I began the game fully-armored inside the Dream, which was being invaded by Nightmare Hounds. I spoke to Caithe, a firstborn Sylvari of the Cycle of the Night, who informed me that the Dream was being invaded by nightmares. To protect the Dream, I had to take out the nightmare plaguing it. In this case, it was a large enemy called the Shadow of the Dragon. With the help of fellow Sylvari, I quickly made short work of the Shadow. If I could take a giant creature down this quickly with a few strangers, surely this would bode well for the journey ahead.
That's when I woke up from the Dream. Another fellow Sylvari named Mender Serimon, who congratulated me on being called for a Wyld Hunt. He instructed me to start out in the forest and get some training in before heading out. With that, I ventured out, fully confident in my ability to master the Sylvari Mesmer.
Although now my character was now half-naked. I'm guessing he would need some clothes.
Shacknews' Guild Wars 2 diary series follows Ozzie Mejia's journey into NCSoft's online world. Read the ongoing series here.
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We track the trials and travails of Ozzie's Syvari Mesmer as he gets comfortable in his new surrounding of Guild Wars 2.
We track the trials and travails of Ozzie's Syvari Mesmer as he gets comfortable in his new surrounding of Guild Wars 2. : Shacknews
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