Weekend Confirmed 125 - Bioshock Infinite, PixelJunk 4am, Skyrim: Dawnguard
by Jeff Mattas, Aug 10, 2012 11:00am PDTAnother rambunctious round of Weekend Confirmed has arrived! Garnett and "Indie Jeff" Mattas are joined by G4's Nikole Zivalich, and co-host Jeff Cannata rolls in a bit late to help close out the show's second half. This week's hot topics this week include the shake up at Bioshock Infinite developer Irrational Games, some talk about the Elder Scrolls V expansion, Dawnguard, and Garnett professes his appreciation for the unique music maker, PixelJunk 4am. Other topics--from iOS games to Sound Shapes--are tackled, before the cast's Finishing Moves wrap things up.
Weekend Confirmed Ep. 125: 08/10/2012
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If you're viewing this in the GameFly application, you can play Weekend Confirmed Episode 125 directly.
Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
Show Breakdown:
Round 1 00:00:31 – 00:29:25
Whatcha Been Playing Part 1 00:30:01 – 00:58:28
Whatcha Been Playing Part 2 00:59:26 – 01:41:17
Listener Feedback/Front Page News 01:42:20 – 02:09:57
Jeff Cannata can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!
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Garnett Lee @GarnettLee
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Jeff Mattas @JeffMattas
Nikole Zivalich @nikolez
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Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.
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Comments
In episode 3 of Prove Your Point, my debate podcast, I posited that MIcrosoft is responsible for the hateful behavior on Xbox Live. It is primarily because Microsoft requires every Xbox LIve (XBL) user to sign terms and conditions of service. We pay for the capability to access Voice chat on Xbox Live and we must abide by MIcrosoft's terms. Legally, freedom of speech is still maintained because opting-in to this service means gamers agree to be civil. The unused gamer zones on gamertags could be used to filter users by strength/freedom of language to offer a viable alternative to those who want to be immature, petty, and hateful. Have a putrid party.
I further propositioned that Microsoft, a software company, can implement monitoring software over Xbox Live to curb strong language or hate speech. Again, opting-in to this feature is key because Xbox doesn't require you to use voice chat. You can curse, just not over XBL. I think software-centric censorship is the way to go. However, like Nicole, I just party up with my friends to avoid Xbox Live randomness anyway.
As an African-American, it is nigh impossible to have a great random experience on XBL. I appreciate her situation and thank you for reading. Stay Open!
Thread Truncated. Click to see all 9 replies.
Perhaps they could implement a tagging system. If a person gets reported for, say, referencing drugs by X number of people, they get assigned a 'drug' tag. Then each individual user can go through and choose to automatically mute/not play with people who are tagged with characteristics they disagree with.
I realize this is still censorship, but it is opt-in and only applies to the people offended. It would provide decent protection to those who want it, yet it wouldn't ban people for practicing free speech.
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