Insurgency 2 tempts Kickstarter pledges with 8 minutes of gameplay
by Alice O'Connor, Aug 09, 2012 2:15pm PDTWhile Kickstarter has seen successful campaigns to revive out-of-favor genres like adventure games and classic turn-based RPGs, the tactical FPS hasn't fared so well, with several developers failing to fund one. Undeterred, folks behind Half-Life 2 mod Insurgency have turned to KickStarter to fund a commercial sequel, and released eight minutes of gameplay to sway you.
New World Interactive, lead by Insurgency and Red Orchestra founder Jeremy Blum, is looking for $180,000 in its Kickstarter campaign. They've been working on it since 2011 and have the game in reasonable shape, but want to make it "look as good as it plays." Stretch goals include a Linux version, an escort/ambush mode, and extra maps.
$10 will get you a copy when the game launches, saving $5, while $50 offers beta access and there are the customary vanity insertions for people who cough up huge chunks of change.
31 days into the 60-day campaign, only around $37,000 has been raised, so Insurgency 2 will need a real boost to hit the goal. To that end, here's eight minutes of gameplay supplied to RPS in the hope of inspiring gushing and wallet-opening
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Comments
While Kickstarter has seen successful campaigns to revive out-of-favor genres like adventure games and classic turn-based RPGs, the tactical FPS hasn't fared so well. Undeterred, the team behind Half-Life 2 mod Insurgency have turned to KickStarter to fund a commercial sequel.
While Kickstarter has seen successful campaigns to revive out-of-favor genres like adventure games and classic turn-based RPGs, the tactical FPS hasn't fared so well. Undeterred, the team behind Half-Life 2 mod Insurgency have turned to KickStarter to fund a commercial sequel. : Shacknews
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In my opinion, if you think that the original Insurgency is "just like CoD", then I'm guessing you haven't actually played both CoD and Insurgency :) So, yes, I think you're missing something.
I think their label of "high-speed tactical" is an excellent description. The first Insurgency was great because it boiled the genre down to the basic mechanics of gun combat. No upgrades, no armor, no bunny hopping, etc, etc. Just you, your gun, and your tactics. However, unlike some of the other tactical FPS games, there weren't a zillion keys needed and it wasn't sluggish or cumbersome to pick up and play right after installing. Everyone has access to the same weapons, the same equipment, and the same information. Your success is based upon your teammates, your teamwork, and your tactical ability. Nothing else.
It's a niche title, which they seem to be well aware of, and so it won't appeal to everyone. But what it is not is CoD. I'm guessing most CoD players won't enjoy this style of gameplay much at all. That being said, hopefully there's enough ex-Rainbow Six (original PC series) players out there, who still haven't found a suitable replacement, and are looking to fund a new one!
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