The Walking Dead's second episode, titled "Starved for Help," is set to arrive later this month. We go hands-on with the first twenty minutes.
Note: This preview contains spoilers from episode one and two of the game.The Walking Dead's second episode, is set to arrive later this month, but I took an early look at the first 20 minutes of it during E3. Utilizing the same captivating formula of the first episode, "Starved for Help" showed off numerous player decisions and the consequences that resulted from them.
The episode begins three months after the events of the last, with the survivors running dangerously low on food. Lee returns as the main character, and he must hunt for wildlife in the woods. Accompanied by Mark, they encounter a group of college-aged kids, one of whom has his leg caught in a bear trap.
The first part of "Starved for Help" has players making seemingly arbitrary decisions that can come back to haunt them later. For example, Lee confided to Mark that he felt crotchety Larry was a racist. Mark wound up spilling these details later, creating further tension amongst an already-apprehensive group of survivors. Other decisions need to be made on the fly. Going back to the bear trap, Lee had to decide whether to cut the kid's leg off and save him or leave him to an approaching herd of walkers. In this demo, Lee opted to save him and bring him back to the camp. This led to a major twist that I won't dare spoil here.
Decisions from the first episode also weigh heavy on "Starved for Help." Various instances within the second episode are significantly altered depending who survives or perishes in the first episode. Choices in all parts of both Walking Dead episodes matter and I got a serious sense that no two playthroughs are the same.
Click to see new screenshots from Episode Two
Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what is video games if you can't enjoy a good story with a fresh Cherry Coke?
Oh darn I thought it was one month. :(
yeah why can't they just pump these suckers out on a weekly basis. What a bunch of slackers, they need to work harder/f...