Dead Space 3 leaked screens confirm co-op

Although Electronic Arts hasn't officially announced Dead Space 3 yet, we already have a pretty good idea of what to expect. Leaked screenshots confirm previous rumors: the game is getting co-op.

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Update: The publisher has announced Dead Space 3. Although Electronic Arts hasn't officially announced Dead Space 3 yet, we already have a pretty good idea of what to expect thanks to ongoing leaks surrounding the title. As expected, the horror franchise's "next chapter" takes place on an ice planet Uxor and introduces John Carver--Isaac Clarke's new co-op partner. The rumors are pretty much confirmed with screens of the as-of-yet announced game leaking onto the Korean forum Ruliweb (via Joystiq).

Army of Two vs. Necromorphs

EA will be holding an E3 press conference on Monday. "We're excited to unveil Dead Space 3 to the world at the EA press conference next week," an EA representative told IGN. Expect much more then.

Andrew Yoon was previously a games journalist creating content at Shacknews.

From The Chatty
  • reply
    May 31, 2012 10:30 AM

    Andrew Yoon posted a new article, Dead Space 3 leaked screens confirm co-op.

    Although Electronic Arts hasn't officially announced Dead Space 3 yet, we already have a pretty good idea of what to expect. Leaked screenshots confirm previous rumors: the game is getting co-op.

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      May 31, 2012 10:53 AM

      They put jackets on over their air tight climate controlled space suits? Because snow is colder than space?

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        May 31, 2012 11:14 AM

        FASHION

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        May 31, 2012 11:40 AM

        [deleted]

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          May 31, 2012 1:03 PM

          Yeah, but you want to KEEP your heat from escaping, not radiate it away faster.

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          May 31, 2012 3:26 PM

          precisely. Spaceships need big heatsinks to keep from overheating. Getting rid of heat in the absence of convection is a bigger problem than conserving it

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          May 31, 2012 8:16 PM

          Radiation is the only form of heat transfer that doesn't require a medium.

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        May 31, 2012 1:02 PM

        Maybe it's flame-retardant or adds a degree of extra protection.

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        June 1, 2012 2:45 AM

        Wish I could upvote your comment. :.)

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      May 31, 2012 11:12 AM

      Booooo. Hey guys let's make a slow and scary game into a social experience!

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        May 31, 2012 11:13 AM

        I really hope this game doesn't become the RE5 of the Dead Space series. :(

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          May 31, 2012 11:27 AM

          ...or the Army of Two of the Dead Space series.

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          May 31, 2012 11:32 AM

          It looks like it will be :(

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          May 31, 2012 12:58 PM

          To be fair RE5 was really fun as a coop experience I think.

          Not super scary, but honestly RE4 (while better atmospherically) was I think the best in the series but not 'scary'.

          Lots of old RE 'scares' were jump scares anyways, shitty camera angles, and ammo conservation.

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            May 31, 2012 2:07 PM

            RE4 wasn't about scares. It was about creating atmosphere that lent itself to tense, survival-horror moments. RE5 had none of that. A fun co-op experience, yes, but not what I look for in the (action-)survival horror genre.

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        May 31, 2012 11:19 AM

        It could go either way but a truly tense scary coop game could be amazing. I'm imagining screaming simultaneously with my friend over xbox live.

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          May 31, 2012 2:08 PM

          I can see the appeal in that, but survival horror games get to me because you're traditionally alone. No one to help you, no one to hear you scream. Having someone with you breaks that; even if they're as helpless as you are, they're still THERE.

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      May 31, 2012 11:22 AM

      Piss me off, this game does not need coop. Why is that every fucking developer thinks a singleplayer series that has a good solid foundation needs MP or coop?

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        May 31, 2012 11:41 AM

        Because coop games (if done right) are the shit!

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          May 31, 2012 11:44 AM

          I love coop games but when it comes to a horror game I prefer single player, something about playing coop just takes away from the immersion, I preferred Dead Island sp over mp because it was way more creepy.

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        May 31, 2012 11:47 AM

        Because it's not the developer. It's the publishers trying to create avenues for more revenue (although devs might submit that as part of their pitch anyway to get publishers interested). Multiplayer, combined with microtransactions or DLC, helps. It's definitely not about the "gameplay experience" or "art" of the game. Of course, sometimes it works despite itself and everyone's happy.

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        May 31, 2012 3:26 PM

        I'm only mad that a game like this will have it when Bulletstorm did not

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          May 31, 2012 3:31 PM

          Bulletstorm's lack of coop was a crime

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            May 31, 2012 4:17 PM

            the multiplayer (like horde mode I guess? never played a game that used that term) is a blast, but repetitive. Having that same coop fun in the campaign would have been awesome

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        May 31, 2012 5:41 PM

        Why does every fucking developer EA think every game needs co-op?

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        May 31, 2012 6:13 PM

        So now we've gone to complaining about getting coop when before we were begging for it? I don't understand why anyone would complain about it, play it by yourself!

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          June 1, 2012 2:51 AM

          Even if they don't force you to play co-op, just having this Mercer type next to you for the whole game sounds a lot more boring, non-scary and non-challenging than going at it alone like before.

          Compare with the first level of Dead Space 2, where you were vulnerable like a baby bird: no weapons, almost no health, having to run your ass off. THAT was scary and immersive.

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      May 31, 2012 4:41 PM

      [deleted]

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      June 1, 2012 3:01 AM

      I cannot understand you guys complaining about the co-op ruining the scares. Has anyone here played Day Z? There's a massive social element and it's still scary as all hell.

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        June 1, 2012 3:48 AM

        Crazy thought here but whether or not coop "fits" with a game might depend on the game. DayZ is not exactly the best argument for coop in Dead Space.

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