Weekend Confirmed 114 - Diablo 3, Max Payne 3, Lost Planet 3
by Garnett Lee, May 25, 2012 12:00pm PDTDiablo 3 has strengthened its hold on Jeff Cannata who really only wants to talk about his barbarian, but there's so much more to cover. Garnett returns to the driver's seat after spending last week getting a sneak peek at some of the big games ready to vie for the spotlight at E3. "Indie" Jeff and Andrea Rene complete the adventuring party that gets down to business discussing their varying degree of anticipation for E3, the demise of 38 Studios, and the plight of subscription model MMOs, whether Max Payne 3 actually improves the gunplay over previous Rockstar open world games, and a handful of other games including Lost Planet 3 and Rock Band Blitz. Put a bird on it with Finishing Moves and you've got one massive show to take along on the Memorial Day weekend.
Weekend Confirmed Ep. 114: 05/25/2012
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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
Show Breakdown:
Round 1 00:00:40 – 00:25:44
Whatcha Been Playing Part 1 00:26:31– 00:55:52
Whatcha Been Playing Part 2 00:56:46 – 01:23:42
Listener Feedback/Front Page News 01:24:34 – 01:57:49
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Jeff Cannata can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!
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Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.
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Comments
Taking a 'normal' Lara, breaking her down to her base instincts and then rebuilding her through trial by fire into a believable badass sounds awesome to me.
Seeing how far and gritty they were willing to go to make players believe Lara was a person in real danger sold me on the game huge.
Super hero Lara = Boring.
Real, vulnerable, human Lara who shows moments of fear, weakness and pain (as well as strength, ingenuity, and the will to survive) = Very interesting.
Hopefully the gameplay lives up to the concept. I know some were down on the QTE-heavy demo last year, but honestly if they break those cinematic sequences up with enough free-control stuff like the fire puzzle, and platforming like that seen in the previous Crystal Dynamics TR games, I'm all in.
Thread Truncated. Click to see all 20 replies.
I've never shown a lick of interest in the Tomb Raider series till now. I love fiction with strong women but TR always seemed like a pair of boobs with legs attached running around in caves.
I agree that in the demo she looked like a useless, incapable, scared little girl. But isn't that the point? Isn't the game supposed to show someone vulnerable and weak transformed into a badass who kicks ass. I'm looking forward to seeing a victim, abused and traumatized and hunted, trying to just stay alive to the point where she snaps and takes the power back and becomes a fighter and eventually a badass. So in the end, when you're playing as Lara Croft, the huntress, it'll be more enjoyable, it will have a lot more weight because you've seen her skills forged out of horror.
Let's hope the devs can pull this off. Hope it's not a stinker.
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