Kingdoms of Amalur needed 3 million sales 'to break even,' RI governor says

By Andrew Yoon, May 24, 2012 6:15pm PDT

One of the last tweets from Curt Schilling before his game studios, Big Huge Games and 38 Studios, collapsed talked up sales of their first title, Kingdoms of Amalur: Reckoning. "Reckoning, 38 Studios first game, has outperformed EA's projections by selling 1.2mm copies in its first 90 days," he said.

While those are impressive figures, they were not enough to keep the studio afloat. At a press conference, Rhode Island governor Lincoln Chafee said that the game was a failure and that it would need to sell over 3 million copies "just to break even."

"The game failed, the game failed," Chafee said according to a report by Joystiq.

So, what will happen to the money owed by Schilling's company? Bankruptcy seems inevitable, given Chafee's admittance that keeping the studio afloat would be "very, very expensive," requiring an additional "tens of millions of dollars."

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