MechWarrior Online early access program detailed

MechWarrior Online will allow players to purchase early access with tiered bonuses starting in June, developer Piranha Games announced today. The closed beta is kicking off this week.

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MechWarrior Online is beginning its closed beta this week, and developer Piranha Games and Infinite Game Publishing have announced a "founder's program" to give eager players early access to the game.

The founder's program is being called "Operation Inception," and it will go on sale June 19. Players can buy one of two tiers of early access, which will grant separate rewards. The $30 Veteran Founder's Package gives you $40 of in-game currency, a one-month premium membership for bonus XP and C-Bills, a Founder's Tag to set you apart, and early access to the game and Founder's assets on July 17.

If you want to shell out more for the $60 Elite Founder's Package, you'll get a special "Founder's BattleMech" which boosts earned C-Bills for life, $80 of in-game currency, a two-month premium membership, and the founder's tag and early access.

The prices are about on-par for a retail game. However, for those who don't mind waiting, the game will be free-to-play when it fully launches. A release date is unannounced so far, but it probably won't be too far behind the early access July 17 date. You can still register for beta access and reserve your pilot name at the official site.

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    May 22, 2012 12:30 PM

    Steve Watts posted a new article, MechWarrior Online early access program detailed.

    MechWarrior Online will allow players to purchase early access with tiered bonuses starting in June, developer Piranha Games announced today. The closed beta is kicking off this week.

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      May 22, 2012 1:40 PM

      I'm a little confused what with the term "membership"? I understand buying components but a fee for monthly access? Am I misunderstanding what "free-to-play" means?

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        May 22, 2012 2:03 PM

        It's like World of Tanks where the premium just gives you bonus xp and money for each battle played. f2p has become get further faster. Which I guess is better than pay-to-win.

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      May 22, 2012 1:58 PM

      [deleted]

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        May 22, 2012 5:15 PM

        I've been playing Tribes: Ascension and the upgrade costs seem reasonable. These don't. Then again, I havent played it yet so I'll reserve judgement.

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      May 22, 2012 4:17 PM

      Does everyone have to use a mouse to pilot their mech? I imagine people using a mouse will have a huge advantage over people using a joystick, right? I really wish there was a way to force everyone to use a joystick but people could easily emulate a joystick to get mouse support and then proceed to own everyone :(

      I miss the Mech2/3 (and arcade battletech) days where you HAD to have a joystick and having a sidewinder or pedals was so fucking immersive

      Now with mouse support it looks to me like just all the simulation "feeling" has just gone out the window /sadpanda

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      May 22, 2012 4:19 PM

      What? Joysticks will 0wn.

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      May 22, 2012 4:45 PM

      Why do I have a feeling this is going to be pay2win garbage?

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      May 22, 2012 5:31 PM

      This is going to be the only game that will make me wish I still had a joystick with a twist axis :(

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