Weekend Confirmed 113 - Diablo 3, Max Payne 3, The Last of Us
by Jeff Mattas, May 18, 2012 6:00pm PDTWith Garnett absent due to being neck-deep in E3 Judges' Week, the two Jeffs and Andrew are joined by Joystiq's Xav de Matos to discuss a couple of big new releases from the past week, and more. Diablo III gets discussed--both in terms of the game itself and its launch-time server issues--as does Rockstar's moody shooter, Max Payne 3. There's also some banter about Naughty Dog's upcoming survival-themed The Last of Us and the A Game of Thrones tie-in game, and more, before the crew brings it all home with Finishing Moves.
Weekend Confirmed Ep. 113: 05/18/2012
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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
Show Breakdown:
Round 1 00:00:40 – 00:27:26
Whatcha Been Playing Part 1 00:28:14– 00:54:03
Whatcha Been Playing Part 2 00:54:55 – 01:18:26
Listener Feedback/Front Page News 01:19:16 – 01:51:43
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Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter delriomusic.
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Comments
I'd like to apply for membership in the I Was Completely Wrong About Minecraft Club.
My wife, brother in law and myself were sitting around a few days ago wondering what game to play so I downloaded Minecraft on a whim. All 3 of us entered the world with no idea how to play, knowing only that monsters were coming at night. The next think we knew it was 3am and we were all addicted. It's been a whole since we gamed till such an hour and it's been a while since I spent most of my day at work thinking about what I could do in the game when I got home.
I'd always been turned off by Minecraft's graphics, and let's face it, there's prettier looking SNES games. It truly is an ugly game to watch. But I completely dismissed the gameplay which turns out is incredibly fun. The sense of discovery and choosing how to build with no hints or suggestions is great and as I talked to my Minecraft playing friends it was interesting to hear just how differently they approached the game when they started.
I still think the graphics are terrible, and I can't imagine why someone would play it with unlimited blocks and monsters off, but I'd always judged the game as a crude, pixillated creation tool that limited you to cubes. I regret that it took me so long to discover the amazingly fun gameplay hidden under the low res, blocky visuals.
Thread Truncated. Click to see all 6 replies.
Anyway, as I was playing it, I was completely reminded of your epiphany many podcasts ago when you discovered you enjoyed Minecraft. I remembered listening to that thinking 'sigh, c'mon Jeff, really?' and now I'm like "wow, he's SO right!"
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