Fable dev looking for multiplayer designer

Fancy yourself adept with level design, particularly when it comes to multiplayer? Lionhead Studios is hiring again, this time for an 'Experienced Multiplayer Level Designer' to "help... define the multiplayer levels and experience," of an "ambitious new project." If you've got the requisite chops, are looking for work, and are "brimming with drive and enthusiasm," it might be worth a gander.

According to the official job listing by Microsoft, the new position's "main responsibilities will include the design and construction of multiplayer levels, mentoring of junior designers and assisting the Lead Level Designer and other gameplay designers."

"Extensive knowledge of Unreal" and a number of 3D modeling packages are required experience for those applying, and though the game itself isn't being discussed specifically, "experience and passion for team objective based games, MMORPGs and other multiplayer games," is also listed as one of the criterion for consideration. Experience with world-building tools like "Hammer, UnrealEd, Worldbuilder, Radiant, CryEngine or equivalent proprietary tools," is also desired.

Though platforms aren't mentioned, Lionhead's role as a first-party Microsoft studio makes it more than likely that the title is being developed for Xbox 360, PC, or both. The studio's last game was Fable Heroes.