Naming Elder Scrolls Online its own adventure, dev says

Matt Firor, game director for The Elder Scrolls Online, talks about how the origins of the game and the thought that is going into creating an MMO in the huge continent of Tamriel.

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The Elder Scrolls Online has been in the making since Oblivion launched, and while developing an MMO is an enormous task in and of itself, apparently so is finding a suitable and marketable name for the game.

"The marketing department had a white board full of possible names that didn't make the cut," game director Matt Firor told Game Informer. Among them, The Elder Scrolls: Tamriel and The Elder Scrolls: Empires. Firor said they also discussed Origins, since the game is set a thousand years before Skyrim, but it didn't fit especially when future expansions were taken into account. "The Elder Scrolls Origins Second Expansion just doesn't make sense."

In the end the just went with the easy answer: "The Elder Scrolls Online, nice and easy. The title says it all."

Firor knows that expectations are huge for the game among fans of the RPG series, and that having the game set in the Second Era offers the development team a "blank slate" in building stories for the players. "No one knows really what happened in the Second Era because no one has experienced that in the game," he said. "It gives you all the characters and all the features, but none of the stories."

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From The Chatty
  • reply
    May 9, 2012 4:45 PM

    John Keefer posted a new article, Naming Elder Scrolls Online its own adventure, dev says.

    Matt Firor, game director for The Elder Scrolls Online, talks about how the origins of the game and the thought that is going into creating an MMO in the huge continent of Tamriel.

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      May 9, 2012 5:02 PM

      Until we see some gameplay I guess we can't really see if this game'll be awesome or not.

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        May 9, 2012 5:16 PM

        No mods, not Bethesda, no Gamebryo engine, no single player = ???

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        May 9, 2012 5:48 PM

        By this time during the Xcom reveal they were already into battle design and monster design. The fact that we're still on conceptual talking heads right now means they must not have a lot of media to show.

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      May 10, 2012 12:24 AM

      man these dev comments are full retard. I can take any game and replace it with the same quote.

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      May 10, 2012 1:27 AM

      Meh. Elder Scrolls has always been about using the most realistic looking world they can create to simulate a world with emergent gameplay. Just based on the dumb MMO cartooniness of the screenshots they've already fucked this up. I think I would've preferred a 4 player coop version of Skyrim over whatever this is. But then again maybe this isn't another WoW clone with a new name - but it sure does LOOK like it is.

      • ArB legacy 10 years legacy 20 years
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        May 10, 2012 1:55 AM

        Yeah, they could have added co-op to Skyrim for a lot less money, and it would be a lot more exciting.

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      May 10, 2012 6:03 AM

      So not interested in MP RPGs, long live the single player experience!

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