Rumor: 100 v.100 PVP, 120 hours to level cap in The Elder Scrolls Online

More unconfirmed details are coming to light about Bethesda's recently announced MMO, The Elder Scrolls Online, including 100 vs. 100 PVP combat and the need for 120 hours of play time to level cap your character.

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The announcement yesterday of The Elder Scrolls Online MMO didn't offer much in the way of details, but intrepid posters who have access to the massive Game Informer cover story are getting the information out there.

A post on the NeoGAF forums reveals a laundry list of features and content to be included in the game, supposedly pulled from the GI article. The game world will be huge, relative to Skyrim, but several areas will be closed off for use in future expansions. Played from a third-person perspective, players will be able to choose one of nine races from the three factions of The Ebonheart Pact, the Daggerfall Covenant and Aldmeri Dominion (but don't expect to play as a werewolf or vampire). Once a player begins leveling, they can expect to spend upwards of 120 hours getting to the level cap.

It also appears that Zenimax Online is keeping with some MMO traditions, such as a hotbar for skills and spells. PVP battles, however, can be on a grand scale, with as many as 100 players on each side battling for keeps and using trebuchets.

Scans of the art and screens in the article have already shown up, and an official trailer was just released.

There will obviously be plenty more official details released before the game scheduled release in 2013, but at least we have something to gnaw on in the interim.

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From The Chatty
  • reply
    May 4, 2012 8:45 AM

    John Keefer posted a new article, Rumor: 100 v.100 PVP, 120 hours to level cap in The Elder Scrolls Online.

    More unconfirmed details are coming to light about Bethesda's recently announced MMO, The Elder Scrolls Online, including 100 vs. 100 PVP combat and the need for 120 hours of play time to level cap your character.

    • reply
      May 4, 2012 8:48 AM

      that sucks. I'm at 120 hours and havent even come close to finishing every quest in Skyrim

      also I'd much rather have a mount and blade mmo than a Elder Scrolls mmo. mmo seems to suit M&B more than a game based on exploration

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        May 4, 2012 10:17 AM

        Well, to be fair they said 120 hours to get to the level cap, not to complete every quest in the game. There is a big difference there.

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        May 4, 2012 10:56 AM

        Well, how does this compare to WoW? 120 hours seems like a long time to reach the level cap to me.

        Also, how can exploration be a bad thing? Questing should require exploration, IMO.

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          May 4, 2012 11:00 AM

          I'm not saying it's a bad thing I'm saying it would be limited because it's an mmo unlike a sp rpg that could be full of stuff to explore like skyrim

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      May 4, 2012 8:52 AM

      I've already posted my displeasure about this game. I will not support it.

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      May 4, 2012 1:21 PM

      120 hours seems kind of fast to cap. Needs more leveling content.

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        May 4, 2012 1:29 PM

        You're joking, right? I got like 3 characters to level 50 in SWTOR in about that much time.

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        May 4, 2012 1:45 PM

        MMO's shouldn't be designed to be a treadmill, they should be about persistent social content.

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      May 4, 2012 1:43 PM

      Read this as 1 vs. 100. Got excited.

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        May 4, 2012 1:51 PM

        Same. Now I'm all disappointed.

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        May 4, 2012 1:59 PM

        That game was the best thing that came to Xbox I still have no Idea why they got rid of it. It had thousands of people getting on to play it and it was exciting playing it with your friends on xbox party chat. All competing and sharing answers.

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          May 4, 2012 2:26 PM

          They should have just run it as a loss leader. It was literally the best thing (only thing of note) that MS ever did as part of building a legit community amongst it's users. They were pimping community nights and all that crap...never panned out.

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        May 4, 2012 2:24 PM

        Dragonborn vs everyone else

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      May 4, 2012 1:48 PM

      I wonder how they'll do with invisibility and such. because fuck rogues.

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      May 5, 2012 2:01 AM

      Lost me at 3rd person.

      Also, The Elder Scrolls games are enjoyable because of the sandbox experience, with the story focusing on how your presence will effect the world around you. This won't translate well into an MMO.

      I give it 9 months before F2P.

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