Splash Damage goes mobile with RAD Soldiers

Wolfenstein: Enemy Territory and Brink developer Splash Damage is wading into mobile waters with intriguing asynchronous turn-based tactical affair RAD Soldiers, cheerily described as "Guns With Friends."

8

Wolfenstein: Enemy Territory and Brink developer Splash Damage is wading into mobile waters with intriguing asynchronous turn-based tactical affair RAD Soldiers. The game cheerily described as "Guns With Friends" will be the first from WarChest, a new publisher of free games set up by Splash Damage's founders.

The free-to-play iOS game gives you a customisable squad of class-based mercenaries to battle across London for control of McGuffin Rockets. Like Words With Friends, it's asynchronous, so you simply queue your turn up, send it off, then go about your day and wait for your opponent to respond. There's singleplayer too if you want it, though. Hit the official site for more.

There'll be an in-game store selling soldier unlocks, customisation options and equipment, which accepts coins earned whilst playing but will doubtless be an avenue of monetisation too.

WarChest is a new free games publisher formed by Splash Damage founders Paul Wedgwood and Richard Jolly. RAD Soldiers is the only game announced so far, but it has PC-exclusive and console titles in the pipeline too.

RAD Soldiers is also tapping a third company set up by Wedgewood and Jolly, recently-formed online services provider Fireteam, for mysterious cross-platform gubbins.

In related news that'll make you let out a nostalgic sigh, Splash Damage has told Gamasutra that it's parted ways with id Software engines, and will be using Epic's Unreal Engine from here on.

Look, here's some RAD Soldiers:

From The Chatty
  • reply
    April 19, 2012 6:45 AM

    Alice O'Connor posted a new article, Splash Damage goes mobile with RAD Soldiers.

    Wolfenstein: Enemy Territory and Brink developer Splash Damage is wading into mobile waters with intriguing asynchronous turn-based tactical affair RAD Soldiers, cheerily described as "Guns With Friends."

    • reply
      April 19, 2012 7:25 AM

      Holy shit. Perfect.

      iOS only though. :((

    • reply
      April 19, 2012 7:34 AM

      Splash Damage jumping to Unreal? Interesting but not that surprising given that id aren't licensing outside of Bethesda anymore.

      • reply
        April 19, 2012 7:38 AM

        Plus if you're branching out into mobile and whatnot, being able to share tools, knowledge and experience across all games is handy. Unreal runs on almost everything nowadays.

    • reply
      April 19, 2012 7:44 AM

      Are they going for WORMS like game? (turn based)

      Interesting about Fireteam. I thought Arnout van Meer and others left to start that company. I didn't know it was also started by Paul and Richard.

      What does RAD stand for? Other than an obvious attempt for JRAD to get his gaming handle shown on more credits?

      • reply
        April 19, 2012 8:18 AM

        Apparently, yes, it's turn-based. More so than that even, since you don't have to be running the game, you can check on progress (and play your turn) later, mail-chess-like.

    • reply
      April 19, 2012 9:02 AM

      wow totally sold. that looks great and asynchronous is key.

    • reply
      April 19, 2012 9:54 AM

      hope they don't give up on hardcore games entirely or that someone more competent takes their place. technical issues and other problems aside, w:et/etqw/brink are the types of games I want more of.

      kind of odd how id engine shortcomings really held back this subgenre

      • reply
        April 19, 2012 12:28 PM

        Definitely not giving up on hardcore games. Stay tuned :)

    • reply
      April 19, 2012 10:01 AM

      Why is it free? IAP guns?

      • reply
        April 19, 2012 12:31 PM

        I recommend giving the gamasutra piece linked further up a read. Lots of info in there.

Hello, Meet Lola