Weekend Confirmed 108 - Resident Evil 6, Lost Planet 3, Fez, Super T.I.M.E. Force
by Garnett Lee, Apr 13, 2012 11:00am PDTAndrea, the two Jeff's, and Garnett waste no time getting right to all the new info on Resident Evil 6, Lost Planet 3, and Devil May Cry coming out of Capcom's recent press event. They also have a few quick updates from a similar event held by Namco that unveiled a PC version of Dark Souls and provided an update on the status of a western release for Ni No Kuni. We also get a first look at FEZ and Andrea shares some of what she saw at PAX East, including the awesome-sounding indie, Super T.I.M.E. Force. There's much more along the way as well before putting the Finishing Moves on this episode.
Weekend Confirmed Ep. 108: 04/13/2012
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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
Show Breakdown:
Round 1 00:00:30 – 00:27:50
Whatcha Been Playing Part 1 00:28:25 – 00:56:28
Whatcha Been Playing Part 2 00:57:19 – 01:25:33
Listener Feedback/Front Page News 01:26:29 – 01:56:11
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Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter delriomusic.
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Comments
There have indeed been a lot of interesting reveals regarding Halo 4's multiplayer this week. Anyone who spends 10 minutes in the Halo Waypoint forums will see what a massive shit-storm these announcements have caused, with Halo fans jumping to all sorts of wild conclusions.
I think the problem is not the details we've been given, but the lack of context around those details. We hear "customizable loadouts", and of course the fans freak out over the supposed similarity to Call of Duty. But then we have Franky come out and say "No, we're not doing anything like Call of Duty". Ok, fine..... then what are you doing? We hear that players will be able to upgrade their armor, which leads to concerns that balance will get disrupted (again, a la COD). But then Franky comes out and says "don't worry, it won't harm balance". Ok, cool...... but how?
We're being given just enough info to jump to conclusions, but not enough info to actually formulate an understanding of how the game is going to play.
Personally, I have complete faith in 343. They are a studio full of Halo fans, and they understand what makes Halo fun. I trust that they wouldn't make any changes that harm what makes Halo special. BUT I think they need to stop giving us these little sprinkles of vague info. I feel like they would be better off picking one or two features and really telling us EVERYTHING about them.
Thread Truncated. Click to see all 12 replies.
Also, I worry about Halo's future. I worry it's in danger of falling into the design-by-committee rut that COD is in. Now that Microsoft is directly in the driver's seat it could potentially dilute the creative integrity of the franchise and turn into 'what's hot right now, what do our focus groups say about this?' But this is just a worry, I could be, and hope I am, completely wrong. As I've said before, I'm doing the courtesy of giving 343 100% benefit of the doubt. I'll be there at midnight and I'll play the game with a wide open mind. Every time I hear things that disturb me about the game, I push them aside and resolve that I'll make up my mind when I have the product in my hand. I don't want to miss out on what could be one of the greatest Halo games because I was distracted by doubts.
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