Borderlands 2 dev already detailing DLC
by John Keefer, Apr 09, 2012 7:30am PDTGearbox Software hasn't even released Borderlands 2 yet, and already the developer is talking about the game's first DLC that will come after the game is released in October. What can you expect? A new character class.
At a PAX East panel this past weekend, the developer showed conceptual images for a new Mechromancer class. The class will be available to everyone when the DLC hits 60-90 days after the game hits shelves, but it will be free to those that pre-order the game, according to Kotaku.
Gearbox also detailed two special editions for the game. The first will be the "Deluxe Vault Hunters Edition" for $99, completed with a bobble-head doll of game narrator and weapons dealer Marcus Kincaid. The second will be the "Ultimate Loot Chest Edition," which offers a Borderlands 2-style loot chest, sans hydraulics.
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Comments
Gearbox Software hasn't even released Borderlands 2 yet, and already the developer is talking about the game's first DLC.
Gearbox Software hasn't even released Borderlands 2 yet, and already the developer is talking about the game's first DLC. : Shacknews
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"We would never take stuff out of the core game and only have it in DLC." --Casey Hudson
Hudson and co keep on touting the line that the DLC was created after the game was thrown over to certification, that it was an entirely different team, that the content is new -- and all of these things are true from a very specific perspective.
However, none of it changes the fact that Javik was a major part of the overarching plot that Bioware was forced to cut due to time constraints. His removal required the restructuring of the plot, adding flimsy deus ex machina in the form of the Prothean AI and awkward excuses to justify the reordering of events. He was a major part of the game that even Bioware was sore to lose.
It strikes me as somewhat underhanded, somewhat hypocritical, to play with definitions and avoid discussing what actually happened. Javik isn't part of the core game because Bioware made the choice of cutting him, but he was a major character and driving part of the plot before the choice was made.
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