Build Source Code
by Steve Gibson, Jun 20, 2000 6:06pm PDTKen Silverman, famous for being the engine man behind everyone's favorite Build engine which games like Duke3D, Blood, and Shadow Warrior were based on has released his source code for the renderer. Congrats to Ken for just graduating from college. I'm a proud dropout myself!
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Comments
Build was cool, and damn - I didn't know the guy that wrote it was so young.
Peace
Oh and Shadow Warrior looked great with the Glide patch.
Also, does anyone else think it is ironic that Final Doom won't be te final Doom! It's the little things in life...
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Yeah screw college. MCSE and Cisco certification all the way! Make the $rill and get out quick.
mofo. (Get me a Benz.)
i had made my own duke single player campaign, i had 1 and a half episodes of 3 done, the maps WERE badass, they werent amateur, i also made some badass maps for multiplay too, i think one of them made it on to one of those collaboration CD's where they just take tons of maps and burn them and sell them....
my hard drive crashed, i had about 200 megs of maps, beta maps, test maps, and all of that other shit that WAS MY OWN WORK
i almost literally cried when i did a 'dir' in dos and saw that my whole hard drive was entirley empty
*sob*
-TomServo-
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Shadow Warrior was a great game in many ways. I could still play and enjoy it now, its twice or thrice the fun of Quake1/2 for example.
In my opinion, that is.
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i finished my TIME there
but i was 4 credits short of graduating
THANKS HALF LIFE!
:)
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Whaddya think?
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Also, if microsoft doesn't want eidos, i'll go ahead and take the whole enchilada. Maybe I get some of Lara's a$$. I hope it isn't another FormGen for me (the last gmae publisher I bought)
8)
-Rev.
It said type some text bozo.
There was text...really...there was.
I guess it just wasn't meant to be