SimCity to use always-on DRM, no mod tools at launch
by Steve Watts, Mar 28, 2012 1:30pm PDTSimCity looks to finally scratch that itch after a long absence -- with some new features to boot -- but the times they are a-changing in some less favorable ways as well. The game will use the contentious always-online DRM method, even during private, single-player games.
Our own in-depth preview noted the decision to include the DRM restrictions. This keeps players connected to the game's global economy and leaderboards, whether they're playing with others or not. Including always-on DRM has caused backlash at other publishers, most notably Ubisoft for promising not to include the measure and then taking a half-step back in its direction.
The preview also noted that the game won't support mod tools at launch, but Maxis acknowledges the value of adding that functionality. "The data set in Glassbox is modable," said artistic director/creative director Ocean Quigley. "The mod community re-created [SimCity]. We recognize it. We're not idiots."
For more on SimCity, check out our interview with lead producer Kip Katsarelis.
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SimCity will use always-online DRM, even for private, single-player matches, and won't support mod tools at launch.
SimCity will use always-online DRM, even for private, single-player matches, and won't support mod tools at launch. : Shacknews
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Yeah, I'm bored, (and have plenty of spare time) but I kinda like debates, so long as all sides actually listen to each other and not just come out and say "you are wrong" and that's it. Agree or disagree with my theory, it doesn't matter.... but your and my theory (opinion) does.
I like to think outside the square.
/rant (again.. lol)
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