Max Payne 3 multiplayer trailer enters bullet time

Multiplayer bullet time is one of the shooty treats shown off in a new Max Payne 3 trailer focusing on its online action. If you've been skeptical of the formerly single-player series picking up multiplayer, have a butchers and see what you make of it.

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Multiplayer bullet time is one of the shooty treats shown off in a new Max Payne 3 trailer focusing on its online action, along with the 'Gang Wars' and 'Payne Killer' modes. If you've been skeptical of the formerly single-player series picking up multiplayer, have a butcher's and see what you make of it.

Max Payne 3's multiplayer groups, or 'crews,' will carry over into Grand Theft Auto V, so you can form lasting criminal relationships.

You've only got until April 2 to order Max Payne 3's $100 Special Edition, if you fancy a 10-inch Max and some other goodies. The game's coming to Xbox 360 and PlayStation 3 on May 15 while the PC edition isn't due until May 29; Rockstar wouldn't explain why when we asked.

From The Chatty
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    March 28, 2012 9:05 AM

    Alice O'Connor posted a new article, Max Payne 3 multiplayer trailer enters bullet time.

    Multiplayer bullet time is one of the shooty treats shown off in a new Max Payne 3 trailer focusing on its online action. If you've been skeptical of the formerly single-player series picking up multiplayer, have a butchers and see what you make of it.

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      March 28, 2012 9:25 AM

      So good

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      March 28, 2012 9:32 AM

      Watching this in action is pure bliss. I was skeptical about this game when the first screens came out a couple of years ago but these gameplay videos have made a believer out of me. (Just wish he didn't have to be bald)

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      March 28, 2012 9:40 AM

      i really hope those nametags can be turned off.

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        March 28, 2012 11:01 AM

        Indeed, those bright red names with huge fonts looks like quite a distraction.

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      March 28, 2012 11:06 AM

      So you'll be entering BT every now and then by walking into LOS of someone who's using it? And both the user and his enemies gain the beneficial effect?

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        March 28, 2012 11:10 AM

        I wonder if the 'victim' will have their aim speed reduced in line with the slow mo but the aggressor will retain full speed.

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        March 28, 2012 11:13 AM

        this is what i said they should do 10 years ago when max payne should have had multiplayer

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        March 28, 2012 7:25 PM

        I imagine it will work similar to the old The Specialists mod for Half-life. Damn that was an awesome multiplayer game.

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        March 28, 2012 8:16 PM

        The way it works in Killing Floor is that everything is slowed down for everyone, except for aiming, which stays normal speed.

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      March 28, 2012 11:16 AM

      oh my this is looking better and better, the animation and environmental interaction is so fucking fluid.

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        March 28, 2012 11:18 AM

        It does serve to make multiplayer look less like cardboard cutouts floating around, killing each other.

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          March 28, 2012 11:24 AM

          yeah it looks like there's a fair amount of context and environmental specific animations (emerging from a roll, the lowered dash, etc), that shit combined with what appears to be a really satisfying death animation/ragdoll hybrid will make MP very visceral and satisfying. here's hoping they rip off the headshot sound from CS:S and i predict lots of maniacal giggling in my future.

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      March 28, 2012 11:20 AM

      I can't wait for the gameplay developed in Max Payne to make its way into GTA V.

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        March 28, 2012 7:27 PM

        With L.A. Noire's facial animation and Red Dead's horses too?

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          March 28, 2012 8:30 PM

          Well, one of the completely unfounded rumors I read on reddit recently suggested there are horses in GTA V!

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            March 28, 2012 8:42 PM

            It's just such an awesome engine. Seems reasonable to develop other technologies for other games and then reunite them in the GTA universe.

            I wish all engines used the Euphoria physics engine. The work that Rockstar have added to it is truly astounding. I also love anything that is proceedurally generated (or appears procedural).

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              March 28, 2012 8:57 PM

              Yeah, me too. I'm loving the improvements they made to their implementation of Euphoria for Max Payne. It looks great.

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      March 28, 2012 11:35 AM

      sweet! that Payne Killer mode looks fun

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      March 28, 2012 6:40 PM

      Impressive.

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      March 28, 2012 7:13 PM

      How It's Made: Max Payne

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      March 28, 2012 7:14 PM

      [deleted]

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      March 28, 2012 7:34 PM

      LOL PC users 2 month delay almost :(

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        March 28, 2012 7:36 PM

        Haha, those assholes.

        Weren't they adamant that the PC version would be day and date with the console games? Or am I thinking of a different game? Regardless, more Diablo 3 time for everyone!

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          March 28, 2012 8:58 PM

          I think that was before one of the most anticipated pc games ever decided to steal their day. From the way I look at the situation its completely understandable

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          March 29, 2012 2:08 AM

          Give these guys a break... usually their console games take one year to come out on PC lol

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            March 29, 2012 2:58 AM

            Or not at all (RDR)!

            2 weeks is nothing though. 2 months would have been rough considering the series history. People forget it started out as a PC game by Remedy. Rockstar handled the console ports later that year. Then became the publisher for all version of Max Payne 2. Remedy then sold the IP to TakeTwo, went on to do Alan Wake, and the future of MP was uncertain.

            I always wondered if Rockstar is only doing a PC version of Max Payne 3 out of some obligation to its legacy. Hard to complain about a short delay when I'm glad it exists at all... but at the same time I'm not sure if a non-Remedy Max Payne game will live up to the originals. They are familiar with the IP at least so it should be in good hands. Definitely not expecting mod tools like the first two though!

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              March 29, 2012 12:12 PM

              I think judging by the trailers, MP3 will still be awesome despite being made by someone other than remedy.

              I think I will miss the story being told in comic book style though. It doesn't look like they're doing that in MP3.

              I still can't wait for GTA V :)

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        March 28, 2012 7:43 PM

        Also: Only a 2 week delay unless I'm reading that wrong. How did you come up with 2 months?

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          March 28, 2012 7:50 PM

          Oh sorry!! i read that wrong. I saw April 2nd thought that was release date. Then say the May 15th. Sorry :(

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      March 28, 2012 10:40 PM

      I might just have to play multiplayer with this game!! Normally I'm just a single player kind of gamer. Looks awesome.

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