Battlefield 3 PS3 server rentals priced

Battlefield 3 has gotten its large PlayStation 3 update, and with it DICE is beginning the server rentals for the system. The company outlined its pricing model today.

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Battlefield 3 is getting a large patch on the PlayStation 3 today, adding a number of tweaks and fixes. One of the biggest updates comes in the form of server rentals on the console, for customized configurations and smoother play. Today, DICE has outlined the pricing plans and how it will move forward with the servers.

The Battlefield Blog prices the plans at $1.49, $6.99, $24.99, and $64.99 for the periods of 1, 7, 30, and 90 days, respectively. The blog also mentions that it is limiting server availability today, but will be ramping up progressively. Within a week DICE expects to have maximum capability available, so if you have trouble getting in you can try in a few days.

The PS3 patch also brings the option to turn off anti-aliasing for better input performance. The patch will come to PC and Xbox 360 sometime soon, with the more general fixes and balance tweaks.

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From The Chatty
  • reply
    March 27, 2012 9:45 AM

    Steve Watts posted a new article, Battlefield 3 PS3 server rentals priced.

    Battlefield 3 has gotten its large PlayStation 3 update, and with it DICE is beginning the server rentals for the system. The company outlined its pricing model today.

    • reply
      March 27, 2012 10:02 AM

      I don't know if anyone else will encounter this issue, but following the patch on PS3, I had to re-download the back to karkand pack (free of course.)

      Just a heads up.

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      March 27, 2012 10:32 AM

      [deleted]

      • reply
        March 27, 2012 10:34 AM

        Dice/EA has become a monster.

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        March 27, 2012 10:52 AM

        goddamnit

      • reply
        March 27, 2012 10:53 AM

        Oh man. :(

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        March 27, 2012 11:01 AM

        It's not pay 2 win because you earn all of those unlocks by playing anyway. This is great for people like me who only play like once a week and get constantly annoyed that everyone seems to have all of the best unlocks now. I would buy the Vehicle Shortcut.

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          March 27, 2012 11:11 AM

          [deleted]

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            March 27, 2012 11:24 AM

            Well... just because you see people using a term doesn't mean you should randomly use it when it doesn't apply!

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          March 27, 2012 11:19 AM

          the whole concept of unlocks for this already unbalanced and volatile gameplay experience is a fucking joke and the handling of ea and dice is even worse. having this mmo style treadwheel to unlock items is already highly annoying and practically leads to people playing on meatgrind servers to pad their stats enough to unlock items. (which in turn was interpreted by dice in "its evident that people want maps like metro because its played!")
          its even worse when you want to unlock items for the vehicles.
          now they offer you to buy the items instead monetizing on a already broken concept after they have already gotten money for the game. at least other developers monetize this way only by making the fucking game free to play.

          they already pulled this borderline dubious shit with the preorder when they wanted to make some items preorder exclusive until fans went batshit insane over it and they decided to make it a time limited exclusive.

          having stuff like the overpowered famas for example being introduced in the karkand dlc but allowing it on regular servers is another questionable decision continuing the bullshit they pulled with the booster packs in bf2.

          in the meanwhile you still can not make working custom squads, the game crashes randomly and many folks still need the game crash on the first map load so that they can play the map on the second load.

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          March 27, 2012 2:28 PM

          fuck, i can't even do anything to get plane unlocks because i have nothing to use and instantly get shot down because everyone has heatseakers and im sitting around like an idiot with no seekers or countermeasures, haha. my only problem with unlocks in that game.

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        March 27, 2012 11:07 AM

        I think it's totally valid. How many people post here about online games where they don't want to start playing after launch because "so many other people are ahead"? Tons. This addresses that.

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          March 27, 2012 11:08 AM

          Yeah. I think people are assuming that you can buy stuff that can't normally be unlocked which would be a lot more valid of a complaint.

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          March 27, 2012 11:13 AM

          What about the poor people who wasted their lives to get ahead!? Now they have nothing left to live for.

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          March 27, 2012 11:15 AM

          how did mp games work before the days of unlocking weapons and abilities?

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            March 27, 2012 11:16 AM

            Skill won, not poopsocking.

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              March 27, 2012 11:19 AM

              skill is developed through playing the game. poopsockers = skilled players

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                March 27, 2012 1:14 PM

                not necessarily. I've seen some SHITTY high level people in BC2. the only reason they're high level is that they've wasted a TON of time poopsocking.

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                  March 27, 2012 1:14 PM

                  And yes, shitty was an unintentional pun for poopsockers :)

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                March 27, 2012 5:56 PM

                No, not always.

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              March 27, 2012 11:21 AM

              Also there were only 2 shooters to choose from, unlike today where if you don't have some kind of treadmill your community will be dead in a week.

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              March 27, 2012 11:26 AM

              But back then you were able to dedicate tons of hours perfecting your skills, fewer players and shooters. I prefer having the ability to pay a (fair) price for unlocks than having to waste my time farming or exploiting the game with boring mechanics (the BF3 co-op level comes to mind).

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            March 27, 2012 2:29 PM

            i would get bored after 2 days and shelf the game for something else

            • reply
              March 27, 2012 3:14 PM

              Yeah, that's the real answer. Giving people some reason to play other than winning the round really keeps the player count up.

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            March 27, 2012 2:52 PM

            They good ones were actually good and had replayability in the form of awesome addictive gameplay and engaging map design, didn't need endless carrots on a stick to keep people coming back.

        • reply
          March 27, 2012 11:21 AM

          [deleted]

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            March 27, 2012 11:26 AM

            Yeah I'm really torn about the unlocks. I genuinely find them fun to unlock, but at the same time I recognize the complaints that you are underpowered if you haven't played as much as other people.

            Overall I think the fun of unlocking them wins though. I really, really like unlocking new stuff.

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              March 27, 2012 11:42 AM

              I think CoD handles it a lot better than BF. If it's handled well it can be excellent while not being unbalanced when you start out IMO.

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                March 27, 2012 11:43 AM

                That's true; it all comes down to balancing it properly. I don't like that in BF you need some of the unlocks to even play at all. Like the IR Flares in the jet; before you get those you are completely fucking useless

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                  March 27, 2012 4:11 PM

                  Yup ridiculous. Also med kits and other essentials (even if it takes just a round or two, it really should be there by default. It's not like there's a dearth of weapons / items to unlock anyway)

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                    March 27, 2012 4:19 PM

                    You do start with med kits; just not the revive paddles

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                March 27, 2012 2:23 PM

                [deleted]

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                  March 27, 2012 4:13 PM

                  I think they managed to improve it too as the series went on. One thing that bothered me about CoD 4 was the + 1 grenade was an unlock you got at a really high level

                  I now want to buy MW 3 to rape some faces in with the RPD :(

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              March 27, 2012 2:19 PM

              They should tie those unlocks to the rank as well as use. Because if you suck set flying but can level up other ways you're better at then it would reward playing the game in general versus narrowly focusing rewards. That way everyone can get all the unlocks at some point without grinding one role.

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          March 27, 2012 11:26 AM

          how abot a simple "unlock all weapons" option for unranked servers?
          the unlock system is a huge part of whats wrong with games and lack of balance in them.

          what they are doing is taking a problem they introduced fully knowing the drawbacks and solve it by a nickel and dime scheme.

          its briliant on their part how people even praise them for this questionable conduct.

          at least some paid dlc was a idiot tax, you could get cosmetic garbage like a haircut,skin or a dumbass mount. now they allow you to buy ingame benefit and some people actually praise them for it.

          its a brave new world indeed.

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            March 27, 2012 11:27 AM

            Yeah other games have had that happen in unranked servers and I thought it was a good compromise.

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            March 27, 2012 1:25 PM

            BF3 has this option, doesn't it? I could've sworn some of the srs bsns shackbattles had it turned on.

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              March 27, 2012 1:41 PM

              Yeah it does. You can choose to unlock everything for everyone and it's pretty awesome. I believe you can also force the default kit loadouts only if you want to.

              But the server had issues with people not being able to connect plus some still complained about not earning any xp and progress so it was back to no password and random jerks creeping in.

        • Ebu legacy 10 years legacy 20 years
          reply
          March 27, 2012 1:25 PM

          By increasing the price of the game.

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          March 27, 2012 1:34 PM

          unlockable weapons in multiplayer is one of the worst ideas to come out of modern game design.

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            March 27, 2012 1:42 PM

            What if the stock weapons were all around the best you can use in most situations? Look at those playing BF3 competitively -- a vast majority of them are using the stock guns.

            The heavily OP weapon is the FAMAS (clearly superior in mid-short range) and that's getting a nerf in the upcoming patch.

            Vehicle unlocks are a completely different story. Trying being a chopper pilot without flares or ECM and you're dead in no time.

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              March 27, 2012 2:24 PM

              [deleted]

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              March 27, 2012 5:24 PM

              I just recently picked up the AK74M and the RPK74M and have been using them as my mains. The AK74M is surprisingly accurate with a heavy barrel, it is excellent for short to mid range where the accuracy and recoil of the AN94 are unnecessary and hindering. Holo, foregrip and heavybarrel rocks on sein and bazaar.

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                March 27, 2012 6:12 PM

                [deleted]

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                  March 27, 2012 6:37 PM

                  A91 with PKA, HB and foregrip lets me perform at all ranges. I've 1400~ kills on it. I tried using the QBU95B for awhile, its nice, but lacks the versatility. Nothing has really grabbed be like the A91 for engi guns. AN94 is great at med long, suppressor to drop the recoil and your choice of M145 or PKA. I can arc the burst into a sniper's face no problem, its the drop in damage at that range which makes it difficult. AN94 loses out in close range to bullet hoses like the AEK, MP7, F2000 and FAMAS if you see the other guy at the same time he sees you.

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            March 27, 2012 4:13 PM

            but don't you see how some people like them?

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            March 27, 2012 5:16 PM

            New weapons really just offer new ways to play. Here is a weapon chart so you can see what I mean:

            http://symthic.com/?s=bf3

            You'll see that all the Assault rifles have similar damages, only their accuracy etc changes. The last normal medic unlock, the AN-94, is an overall harder weapon to use than the default weapons.

        • reply
          March 27, 2012 2:28 PM

          Then just make unlocks like planetside did with its cert system.

          Get unlocks, but you can pick which ones you want. So you dont have to grind with a particular weapon/vehicle to be able to pick that vehicles unlocks. Would be perfect for the jets.

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        March 27, 2012 11:08 AM

        This was in BC2.

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        March 27, 2012 1:29 PM

        At some point (a year?), anyone buying new should be granted either a majority of weapons per class, or a few weapons with all attachments.

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          March 27, 2012 1:47 PM

          No.

          All of the unlocks for a class / vehicle should be available to all within 3-4 hours of gameplay within those different categories. That nearly eliminates the grind, and makes the focus more about the gameplay than leveling a meter running across the bottom of your screen. From there it will be more about personal exploration using the different loadouts, instead of just moving on to the next best thing.

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            March 27, 2012 2:32 PM

            Yes, exalted brother. This is how it should be done.

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      March 27, 2012 2:26 PM

      all I want to know is if there are a couple more maps.

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      March 27, 2012 4:25 PM

      lol new patch didn't fix the MAV exploit. You can still lie down on top of it to go up in the air. Excellent bug fixing dice. Bravo.

      http://www.youtube.com/watch?feature=player_embedded&v=SCtZGbRmhZU

      • reply
        March 27, 2012 6:30 PM

        Hope it gets ironed out before it goes live for PC.

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          March 27, 2012 6:58 PM

          yeah, it has to. MAV riding is a bad exploit.

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        March 27, 2012 6:49 PM

        So stupid. People who do that should be executed.

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        March 27, 2012 7:42 PM

        So is this how people are getting on the overpass in the tehran map?

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