Weekend Confirmed 105 - Journey, Mists of Pandaria, Mass Effect 3

By Garnett Lee, Mar 23, 2012 11:00am PDT

After a long look at Mass Effect 3 last week, Jeff, Jeff, Andrea, and Garnett turn their attentions to Journey, the upcoming Mists of Pandaria expansion for World of Warcraft, and other games. However, they cannot ignore the interesting turn the controversy over the ending of Mass Effect 3 took with BioWare co-founder Dr. Ray Muzyka directly addressing fans to promise them "clarity" and "closure" through new content the team will create. We also catch up on the announcement of an Epic Mickey sequel along the way to wrapping up with Finishing Moves.

Weekend Confirmed Ep. 105: 03/23/2012

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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 00:00:30 – 00:27:20

    Whatcha Been Playing Part 1 00:27:56 – 00:56:50

    Whatcha Been Playing Part 2 00:57:50 – 01:27:58

    Listener Feedback/Front Page News 01:28:49 – 01:58:34

Jeff Cannata can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!

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Weekend Confirmed @WeekendConfirmd

Garnett Lee @GarnettLee

Jeff Cannata @jeffcannata

Jeff Mattas @JeffMattas

Andrea Rene @andrearene

For our listeners in or near Los Angeles - Double Jump (The show Christian Spicer and Jeff Cannata are putting on) is at the Upright Citizens Brigade Theatre on Saturday, March 24th. Check our show notes for more info and the link where you can purchase tickets. People can get tickets online at:

http://losangeles.ucbtheatre.com/shows/view/3042

The first 10 people that say "Weekend Confirmed" at the door get their money back! The show is all ages and should be awesome!

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Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter delriomusic.

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Comments

  • Journey - The girlfriend's experience.

    No, no Garnett, settle down mate, I'm not referring to Sasha Grey's foray into mainstream cinema but rather my girlfriend's experience in playing Journey.

    First let me say I'm in a similar boat as the two Jeff's. For me Journey was an amazing piece of video game "art". What I took away from the game was extremely emotive and an overwhelming beautiful experience. It's for that reason I was interested to see what my girlfriend thought as she is quite interested in independent film but has little to no interest in video games.

    After walking her through the use of the controller and the first section of the game (just past the title) I left her to her own devices. I'd peak in along the way to see how she was progressing but more often than not I found myself reacting to loud noises of frustration than long periods of silence. I was sure to observe whilst she hit what were key points for me (SPOILERS), the sun shining through the ruins as you ski through them, the death of your character scaling the snow laiden mountain and your "re-birth" through the heavens. But in every case where I was marvelling at the environment and taking in the score she seemed more happy to not have to focus on jumping or collecting anything rather than soaking anything up.

    When she'd finished I asked her what she thought of it overall. Her response "cute". Further prompting as to elements of the story, or rather what her interpretation was were hollow in response. She found the game "finicky" and "annoying" when trying to reach certain areas the other player was calling for her to go to.

    Now obviously this is a one user test case but I had really hoped she was going to find more of a connection with the game. As it turns out because of her unfamiliarity with gaming and gaming concepts she was left confused a lot of the time and ultimately that frustration outweighed the underlying story of the game. It was a relief for her to finish rather than an experience she would refelect on, where as to a seasoned gamer like me the gameplay was simplistic and purposely designed that way so I could take other aspects of the game in.

    It was an interesting experiment, one that I hope to repeat with similar gaming experiences to come. Has anyone else done similar? I'd be interested to know how their normally "non-gaming" friends go and what they come away with.

    Thread Truncated. Click to see all 2 replies.

    • Journey - The Wife Experience (an addendum)

      Disclaimer: Playing through Journey, a few times, have been some of the most poignant gaming experiences that I have had in recent memory. The ephemeral narrative, wandering players and over-arching story have had a significant effect upon me.

      I introduced this game to my wife who is a pretty typical non-gamer. She has enjoyed Flower and Super Mario World in the past. I knew this was a stretch, I do not offer her the controller for Skyrim or Ikaruga, but I thought this one would be worth a shot.

      The experience began with the controller hand-off and she went through the first couple of stages enjoying the experience. A bit tepid about the multilayer at first, the chirps did nothing for her, she began to enjoy this facet as well. It was the "water" level, which I find introduces game troupes, ala Mario 64, where things started to fall apart. From that point on, up to and including the "heaven" level, the gaminess of the experience overwhelmed all of the other parts.

      Sadly, our experience with Journey was drastically different. While we both had similar play throughs, playing games since Pong has given me a different skill-set to navigate the worlds, and upon completion I received a not "that was cute", but rather "what was the point?"

      She admittedly was looking for a boss battle and a definite closure. The story as it unfolded left her unsatisfied. This week the "glass box" was mentioned and I cannot stop thinking that the industry is evolving at a great rate, and this appears very important to us, but in effect to widening an existing gap.