Weekend Confirmed 104 - Mass Effect 3, Diablo 3, GDC remainders
by Garnett Lee, Mar 16, 2012 11:00am PDTMass Effect 3 tops everyone's list. There's no way the Weekend Confirmed crew couldn't talk about it, but there are no spoilers... hell, Cannata's not even finished with it yet and we wouldn't want to do that to him. It's no secret, though, that the game's ending has rubbed a lot of fans the wrong way. What we want from game endings and the difficulties faced in putting a conclusion on a story we've invested so many hours offers a lot to consider. We also take a first look at some of our impressions from the game being careful to not give anything story-related away. Other things are happening as well. There's the Diablo 3 release date announcement, finally, and we've got a bunch of stuff left over from GDC last week as well. It's a non-stop ride to Finishing Moves.
Weekend Confirmed Ep. 104: 03/16/2012
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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
Show Breakdown:
Round 1 00:00:30 – 00:27:07
Whatcha Been Playing Part 1 00:27:42 – 00:57:22
Whatcha Been Playing Part 2 00:58:15 – 01:26:09
Listener Feedback/Front Page News 01:27:08 – 02:00:11
Jeff Cannata can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!
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Weekend Confirmed @WeekendConfirmd
Garnett Lee @GarnettLee
Jeff Cannata @jeffcannata
Jeff Mattas @JeffMattas
For our listeners in or near Los Angeles - Double Jump (The show Christian Spicer and Jeff Cannata are putting on) is at the Upright Citizens Brigade Theatre on Saturday, March 24th. Check our show notes for more info and the link where you can purchase tickets. People can get tickets online at:
http://losangeles.ucbtheatre.com/shows/view/3042
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Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter delriomusic.
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Comments
"If it was on the disc or not on the disc, it's completely irrelevant".
SIgh.
Once again another supposed game journalist simply being a mouth piece and a shill for corporations.
It's starting to really piss me off because it's completely unethical.
If DLC is built into the business model, then there's something wrong with the business model, not with the consumer's perception.
I'm tired of being blamed for publisher's shitty practices and it is incredibly fucking offensive that Jeff would frame it like that.
Thread Truncated. Click to see all 37 replies.
Bioware goes to EA and says, here's what we want to do for Mass Effect 3. These are the assets we have, these are the assets we need to build, these are the new systems we need to put into place (multiplayer), these are the improvements we want to make to the engine, these are the story beats we want to hit, here's the format of the game (the whole 'war effort' and collecting support), yada yada.
Somebody does the math, sets an estimated timeline and comes back with a number or how much that's going to cost the publisher in fixed and variable costs.
EA responds with one of the following: Either the projected revenue for the Mass Effect 3 project will cover the costs and provide good profit and they sign off, or they don't think it will and they tell Bioware to scale back the project.
As such, Bioware's CONCEPT for Mass Effect 3 (or design document, as it's usually called) had a hand in SHAPING the pipeline that was established to build the game. From Ashes had a SEPARATE, PARALLEL, pipeline, which was green-lit based on SEPARATE revenue projections.
THIS IS NOT DIFFICULT.
And I already addressed your Warthog comment in the other discussion where you posted it.
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