Battlefield 3 Close Quarters DLC hands-on preview

We go hands-on with the upcoming Close Quarters DLC maps for Battlefield 3 coming in June. Will Garnett survive the soldier-on-soldier action?

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As we reported, the infantry-focused Battlefield 3 DLC pack "Close Quarters" arrives this June. I got a chance to try out one of the four maps planned for the expansion at its announcement event. An upscale modern residential condo, the layout of its many rooms covered a few thousand square feet as opposed to the eponymous sprawling battlefields where the fighting has taken place up to now. Running through its halls felt immediately familiar and not at all unlike a match of Modern Warfare, Battlefield's rival in the online shooter space. That feeling wore off, though, as I spent more time with it and the Battlefield in the game started to come through.

Make no mistake, Close Quarters brings the faster paced, soldier-on-soldier style combat decided by a few rounds administered through your favorite firearms. This has been the domain of Call of Duty games for the past few years, and there's no avoiding some sense of having been here before. I initially fell right into that, circulating the floor plan hoping to find the winning route through the kitchen, living and dining rooms, pool patio, and kitchen that get me the drop on members of the other team. I found some opportunistic spots where people tended to be unaware of their exposure, but none of them seemed to duplicate that effect with enough regularity to be reliable.

As time in the match wore on, a noticeable shift in the game took shape; it slowed down. Everyone started to play with at a little more thoughtful pace. Now, that could be a function of wanting to look around and consider how the game was working in the smaller spaces. I think a couple of other factors had more to do with it. The first was the need to better play to the strengths of a chosen weapon to be successful.

Knowing its lethality in Call of Duty and Modern Warfare, I grabbed a submachine gun first, and it was effective right off the bat. But it didn't prove to be an "I win" gun as it can be in those other games. In the sweet spot of a room or so away, but not more than two, its ability to put a lot of rounds on a target made for a quick kill. Further out, though, assault rifles tore me to shreds--as they should. The whole idea of effective range as it related to damage balance just felt like it figured more into the equation here, making all the hardware in the armory a potential toy if I could put it to good use.

The destructibility of most everything in the world also changed things up as the interior became increasingly wrecked. Cover became less of a sure thing in common places, and the degree of carnage in an area started to tipoff spaces where I needed to have my guard up if I wanted to go through, or that might be a good place to keep an eye on as there'd been a lot of fighting there already. I found myself creeping around a little more cautiously, paying more attention to where I wanted to engage people, and thinking about how to best take advantage of my weapon.

How well these distinguishing features hold up when Close Quarters goes into heavy rotation will be interesting to see. They would potentially help keep the action Battlefield-like, but played in numbers, such tactical subtleties may fall by the wayside. If the goal is to pull the run-and-gun crowd away from Modern Warfare, that might even be the desired outcome.

From The Chatty
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    March 13, 2012 6:00 AM

    Garnett Lee posted a new article, BF3 Close Quarters DLC hands-on preview.

    We go hands-on with the upcoming Close Quarters DLC maps for Battlefield 3 coming in June. Will Garnett survive the soldier-on-soldier action?

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      March 13, 2012 6:04 AM

      [deleted]

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      March 13, 2012 6:23 AM

      This DLC kind of depresses me. Especially after seeing the trailer filled with explosive spam. I know some might want this out of BF, but it's not why I fell in love with the series.

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      March 13, 2012 6:44 AM

      So I'm guessing when I get this DLC, it won't be in normal rotation with all the other maps? They can't exactly just pick four players to randomly kick out when the player count drops.

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        March 13, 2012 6:51 AM

        On PC, people will probably still run these with 64 players. Sad but true.

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      March 13, 2012 7:21 AM

      all i play anymore is TDM, so i like the idea of this. however, anything more than 24 players in TDM gets a little too spammy on most maps. not as bad as conquest 64 player but bad enough.

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        March 13, 2012 8:12 AM

        Supposedly they limit this to 16 players, but then Rush is supposed to be limited to 32 players on PC, and you find 64 player Rush servers anyway.

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          March 13, 2012 8:16 AM

          [deleted]

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          March 13, 2012 9:43 AM

          Yeah but that's good they give choice to the people running the servers. If the default is at 16 by in large servers will follow this. So either way if you like something more tactical you pick the one with less players or if you want move.die.move.die you can join the 64p ones heh.

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      March 13, 2012 10:41 AM

      Idk, this looks pretty badass

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      March 13, 2012 10:41 AM

      I just picked up Karkland today on Origin's sale so that will keep me busy until this arrives. Are the maps closer to BFBC2 size-wise rather than standard BF3 maps?

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        March 13, 2012 7:01 PM

        No, they are closer to Call of Duty map size. There's nothing in any Battlefield game that's as small as the TDM variants of all the current maps in BF3, and this is just more of that garbage but mostly indoors as far as I can tell.

        Really dumb as the game already has a ton of smaller scale situations and game modes, and barely any large scale Battlefields by comparison.

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      March 13, 2012 10:51 AM

      So, basically....more Metro spam to avoid...

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      March 13, 2012 11:18 AM

      If I wanted to play a shitty map I would just play metro. I honestly can't think of ANY reason why they would make this DLC, other then to attract more COD players.

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      March 13, 2012 12:27 PM

      <insert picture of fry saying "shut up and take my money"> this looks awesome. and i just finished gettting all the guns too....10 more to obtain!

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      March 13, 2012 6:57 PM

      niceeee

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      March 13, 2012 7:00 PM

      Here's your choice: without buying the DLC, you won't get access to new weapons. There is a good chance that the DLC will open some OP weapons like the FAMAS.

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        March 13, 2012 7:59 PM

        I hope the new guns will be balanced properly. I'm also hoping for all of the XM8 variants, but that's a longshot.

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          March 13, 2012 9:08 PM

          Two new weapons I saw in that video were the L86A1 and the ACW-R.

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          March 13, 2012 9:16 PM

          l86a1, aug, acw-r, lsat, spas12, mtar-21

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            March 13, 2012 9:32 PM

            Interesting list. I kind of want a set of old school weapons.

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