Weekend Confirmed 103 - GDC 2012 special
by Garnett Lee, Mar 09, 2012 7:15pm PSTWeekend Confirmed goes on the road to the Game Developers Conference in San Francisco and finds some long-time friends of the show to make it a doubly excellent episode. John Davison of CBSi joins Jeff and Garnett for the show, with 8-4 Play's Mark MacDonald and videogame editorial ninja Billy Berghammer tag-teaming the fourth chair. Along with some of the topics of the day from the conference, the group catches up on a long list of games. Halo 4 and the newly announced Wreckateer highlight take top honors from Microsoft's recent Spring Showcase Event, the first look at Medal of Honor Warfighter also gets its due, SSX springs back to the forefront of the discussion again this week, and there's much more. Special thanks to CBSi and GameSpot for graciously opening the door and allowing Weekend Confirmed the space to record the show again this year.
Weekend Confirmed Ep. 103: 03/09/2012
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Special thanks to GameSpot for providing the space for Weekend Confirmed to record in San Francisco again this year.
Jeff Cannata can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!
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Weekend Confirmed @WeekendConfirmd
Garnett Lee @GarnettLee
Jeff Cannata @jeffcannata
And this week's guests:
John Davison @jwhdavison
Mark MacDonald @markmacd
Billy Berghammer @louiethecat
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Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter delriomusic.
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Comments
The best way for me to sum up how I feel about that ending is this. For 100+ hours Bioware told a great story, introduced great characters and really made you think about some of your choices. For one of those choices if you'd told me that after playing the first game I'd be making the choice I'd be making I would think it laughable but there I am making that choice. Loved a lot of things about all 3 games but the last 10 minutes really soured me on the whole thing.
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There's also structurally a huge contradiction here that undermines the supposedly redeeming DLC. All of the DLC you get will take place in a purgatory before the final priority mission. So regardless of how much DLC you buy or how well you play, you presumably WON'T alter the outcome OR extend the story.
Ironically Casey Hudson has been going everywhere this past week saying that he doesn't want to make anything cannon in the Mass Effect universe. But with the ending of Mass Effect 3 he does worse than that. It doesn't just impose a plot element on the player for the sake of continuing the story, it actually *literally* DESTROYS everything the player has done up to that point.
This is why people are so pissed about the games overall. Its the LEAST elegant way you could handle the conflict between player choice and telling a coherent affecting story. I really wish they had just imposed some kind of ending and allowed the player to take the plot line beyond the conflict with the Reapers.
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