Weekend Confirmed 103 - GDC 2012 special
by Garnett Lee, Mar 09, 2012 7:15pm PSTWeekend Confirmed goes on the road to the Game Developers Conference in San Francisco and finds some long-time friends of the show to make it a doubly excellent episode. John Davison of CBSi joins Jeff and Garnett for the show, with 8-4 Play's Mark MacDonald and videogame editorial ninja Billy Berghammer tag-teaming the fourth chair. Along with some of the topics of the day from the conference, the group catches up on a long list of games. Halo 4 and the newly announced Wreckateer highlight take top honors from Microsoft's recent Spring Showcase Event, the first look at Medal of Honor Warfighter also gets its due, SSX springs back to the forefront of the discussion again this week, and there's much more. Special thanks to CBSi and GameSpot for graciously opening the door and allowing Weekend Confirmed the space to record the show again this year.
Weekend Confirmed Ep. 103: 03/09/2012
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Special thanks to GameSpot for providing the space for Weekend Confirmed to record in San Francisco again this year.
Jeff Cannata can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!
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Mark MacDonald @markmacd
Billy Berghammer @louiethecat
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Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter delriomusic.
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Comments
Garnett was 100% right in his understanding of the comment made in the video about "not recycling single player maps in multiplayer".
One of the most common complaints about Reach's multiplayer is that all the maps are locations that also exist in the singleplayer campaign. 343 was directly addressing those complaints.
I also agree that 343s comments came out sounding a little troll-ish towards bungie. Bungie stated many times that the maps in Reach were designed 100% as competitive multiplayer spaces, then added into the campaign. Some members of the community are under the impression that bungie simply ripped sections of their campaign spaces out and used them as multiplayer maps.... 343s comments in the video sound like they are making the same claim :-/
Thread Truncated. Click to see all 8 replies.
I agree that 343 was addressing the concerns of the community (in particular, the portion of the community that complains about using campaign spaces as multiplayer maps) but the words they used to address that concern paint an inaccurate picture of what Bungie actually did.
I'm a huge fan of 343, and I do a fair amount of work with the Waypoint team. All I'm saying is that 343 said "we are not ripping multiplayer maps out of our campaign".... which isn't what bungie did either. That is what many forum trolls accuse bungie of doing, because they don't understand the actual history of the map design :-/
I'm sure 343 knows the truth as well, but they chose to word their argument in a way that appeals to the false accusations of some forum members.
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