Transformers: Fall of Cybertron lack of PC version explained

Developer High Moon Studios has revealed that it's not working on a PC version of Transformers: Fall of Cybertron because it's not confident in its ability to deliver a quality experience on that platform.

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High Moon Studios has explained why it won't be making a PC version of the upcoming sequel Transformers: Fall of Cybertron. In a moment of honesty that most developers wouldn't typically share, High Moon admitted that the PC is not their strongest platform.

"Focus is one [reason]," High Moon's game director Matt Tieger said in a recent conference call. "I know that it's not a huge leap to do a PC SKU, but it is different. It's outside of our area of expertise, to be honest."

High Moon's frankness on the matter is due, in no small part, to the poor reception of the PC version of War for Cybertron, which suffered from a number of significant issues. A number of bugs plagued the title on PC, along with a framerate capped at thirty frames-per-second. Many PC players were not pleased.

"We were spread so thin that I feel like we barely served that audience," Tieger explained (via Kotaku). "Then there were some issues with continued support that were frankly beyond our control, but at the same time did not create a great experience for PC gamers that got it."

It turned out that issues like adapting the user-interface, controls, and voice integration--things that were easy for the studio to implement on consoles--were well outside of High Moon's comfort zone.

Transformers: Fall of Cybertron is headed to Xbox 360 and PlayStation 3 this Fall.

From The Chatty
  • reply
    February 16, 2012 1:45 PM

    Jeff Mattas posted a new article, Transformers: Fall of Cybertron lack of PC version explained.

    Developer High Moon Studios has revealed that it's not working on a PC version of Transformers: Fall of Cybertron because it's not confident in its ability to deliver a quality experience on that platform.

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      February 16, 2012 1:57 PM

      [deleted]

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        February 16, 2012 1:59 PM

        [deleted]

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          February 16, 2012 2:01 PM

          same here. I guess it's another one I'll miss.

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          February 16, 2012 2:04 PM

          Did you do the framerate unlock? Oh man, game was so awesome at 60fps.

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            February 16, 2012 3:18 PM

            This work for the steam version? Might have to give it another playthrough since no sequel for us.

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          February 17, 2012 3:21 AM

          yeah for sure. War For Cybertron was a great game, and a decent port to boot

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      February 16, 2012 2:02 PM

      You know, this is better then hearing "PC gamers are all pirates so f u" (ubisoft) so, I am not angry, but I thought the PC version of War for Cybertron ran fine.

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      February 16, 2012 2:16 PM

      New generation of console developers that never stated on the PC, they don't even know the basics for a PC game... lolz

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        February 16, 2012 3:14 PM

        High Moon has some incredible talent. But studios have areas of expertise and areas of weakness. Laughing at them for admitting that they feel they couldn't do justice? Get a life. Or start making games yourself and see how easy you think it is.

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          February 17, 2012 8:38 AM

          While it's a bit harsh to laugh at them, it's not an unfair observation, overall...

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      February 16, 2012 2:20 PM

      That's really too bad. The first one ran fine for me, but I wasn't an early adopter.

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      February 16, 2012 2:23 PM

      Is there anyone here that has had trouble with the PC version of WFC? Interesting to see that everyone here (so far) hasn't had any problem with it.

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        February 16, 2012 2:27 PM

        I had no problems here. It ran great and I had loads of fun.

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        February 16, 2012 6:45 PM

        No problems here

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      February 16, 2012 2:50 PM

      Too bad Gearbox never admits this. Even to themselves.

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      February 16, 2012 3:20 PM

      I had no problems whatsoever. Am really hoping that somewhere down the line they change their minds or are able to get it ported. It was the first decent Transformers game on the PC ever.

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      February 16, 2012 3:27 PM

      WFC ran fine i i only read about a few players having any kind of problem.

      The reason WFC was a flop was down to the fact it was a piss poor port at best.

      No support for the game.
      No in gamechat or voice.

      I fail to see why they added a fps cap the guys i played with removed it and none of us had any problems.

      The DLC was a big thing tho they told us its coming its coming then NOTHING not even a sorry we can't be arsed.

      If they was to make a PC version i am fairly sure it would fail due to the problems with the first even with it been a great game.

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      February 16, 2012 3:32 PM

      I loved War for Cybertron, but it did have some issues, most notably hackers. However, all I can interpret from what High Moon Studios is saying is, "Making PC games is haaaaaaard!" and, "We didn't make enough money on the PC version so, consoles ahoy!"

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      February 16, 2012 3:38 PM

      nice of them to be honest

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      February 16, 2012 4:07 PM

      "It's not you... it's me"

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      February 16, 2012 4:12 PM

      while disappointing, this is very admirable.

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      February 16, 2012 4:20 PM

      i was looking forward to playing this, guess not now :(

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      February 16, 2012 6:39 PM

      You just made my 6 year old nephew cry, High Moon. I hope you're proud of yourselves. :(

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      February 16, 2012 6:44 PM

      Well, I am disappointed but glad they are honest about it.

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      February 16, 2012 10:41 PM

      wow, a slightly revised G1 Omega Supreme, holy Optimus! now where's G1 Grimlock and Unicron. i'm pysch for this one.

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