Weekend Confirmed 97 - Nintendo 3DS and Wii U plans, FF13-2, Dustforce
by Garnett Lee, Jan 27, 2012 2:30pm PSTWith the holiday lull drawing to a close, Jeff returns to the cast just in time for Xav's last show as an official Shacker. Ariel Angelotti and Christian Spicer also join the show making this a fearsome fivesome with Garnett. There's plenty on the table, too, with Ariel sharing her experience with the Japanese version of Final Fantasy XIII-2 in advance of its US release next week, news from Nintendo's financial briefing including an update on 3DS and Wii U plans, budding love for Dustforce, Insomniac's farewell to Resistance, and more making the time fly by to the wrap-up with Finishing Moves.
Weekend Confirmed Ep. 97: 01/27/2012
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If you're viewing this in the GameFly application, you can play Weekend Confirmed Episode 97 directly.
Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
Show Breakdown:
Round 1 00:00:00 to 00:26:56
Whatcha Been Playing Part 1 00:27:31 to 00:57:24
Whatcha Been Playing Part 2 00:58:21 to 01:24:55
Listener Feedback/Front Page News 01:25:55 to 02:03:57
Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter delriomusic.
Jeff Cannata can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!
Follow the Weekend Confirmed hosts on Twitter, too! Garnett Lee @GarnettLee, Jeff Cannata @jeffcannata, and Xav de Matos @xav.
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Comments
But I mean to that point, the objective in the police station is to get access to something in the morgue, and part of the conversation options in the morgue are the trick the guy working down there into believing that you're a sanctioned employee picking up a sample or something. In fact if you hang around too long after you get the sample he will sound the alarm and get all the guards to come after you. So yeah, I mean the game does account for that notion of "awareness" to some extent.
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