BioWare working on Old Republic framerate issues

A BioWare rep has stated on its forums that the teams are working on a patch to fix the low framerate bug, and suggests some simple steps that can be taken to mitigate the problem in the meantime.

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BioWare is aware of low framerate issues for some players of Star Wars: The Old Republic, and working on a permanent solution. Complaints from fans served as the basis of the team's investigation, and they've come up with a short-term fix while they work on the bug.

The response (via Eurogamer) to fan complaints promise more detail soon, but for the time being BioWare suggests closing background applications, turning down the graphics settings, turning off "bloom" in the graphics options, changing settings to favor performance over visuals, and updating your drivers.

It's not much, but it's a start until BioWare offers an official patch. "Our development team and our production team have been investigating this issue and we want to thank everyone who has posted constructively on this thread," the reply states. "You've provided the development team with a basis for investigation into the low FPS issues, and with your help they have identified and are in the process of resolving the indoor framerate drop."

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  • reply
    January 10, 2012 4:15 PM

    Steve Watts posted a new article, BioWare working on Old Republic framerate issues.

    A BioWare rep has stated on its forums that the teams are working on a patch to fix the low framerate bug, and suggests some simple steps that can be taken to mitigate the problem in the meantime.

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      January 10, 2012 4:47 PM

      They're not really "issues" per se... lower framerates when you're in a hub with upwards of 200 people in it is just the reality of technology. But even then it's a drop from 100+ down to 30-40, unless you have your settings too high for what your system can handle.

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        January 10, 2012 5:06 PM

        I see frame rate drops in small buildings, with only me in it, from 100fps outside to like 20 inside.. it's dumb.

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        January 10, 2012 6:12 PM

        In the beta I had severe performance issues because the game was using my c: drive to cache the data (even though the game was installed and my page file is on another drive) and it was constantly running out of space.

        So dumb :(

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        January 10, 2012 7:54 PM

        if i stand in certain places on my own ship my framerate drops from >50 to <20, that sure as hell isn't player related

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      January 10, 2012 6:10 PM

      What framerate issues?

      In all serious, yes the Fleet Stations needs some fixing.

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      January 10, 2012 6:35 PM

      go see woody allen

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      January 10, 2012 7:52 PM

      A friend and I had a strange issue in which the default graphics preferences listed everything as "low" when in fact they were set much higher. I resolved this by setting everything to high then back to low, but it made me wonder how many people might be having this same issue.

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      January 10, 2012 9:20 PM

      Fun game, worth an initial purchase but ultimately not worth $15 a month I think.

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        January 11, 2012 10:00 AM

        Fun game, worth the initial purchase and we'll have to see what they add when the "normal" people finally get to 50.

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      January 11, 2012 2:25 PM

      My girlfriend's Laptop has horrid fps issues with it. It's probably an issue with onboard GPUs.

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