Metal Gear Solid creator Hideo Kojima has heard your cries for a remake of the original game, but personally feels conflicted about the prospect. He says the idea interests him as a producer, but creatively he would want to be hands-off the project if it ever came to fruition.
"There are a lot of people wanting remakes of the original, and as producer I want to answer those calls" said Kojima. "But as a creator I'm not very interested in going back."
"If we were to do it, it would have to be a total remake - the only thing that would be the same would be the story," he told OPM (via Joystiq). "If it happened at some point I would stay as a producer, but would have to hand off most of the actual creating."
That may sound like he has changes in mind, but he actually doesn't want to touch it. "If you change anything, you change the game - and I want to avoid that," he said. "If you bring the gameplay up to modern standards, then you lose a bit of the original game. It was a game made for a certain era - not just the story, but the controls and everything about it reflect that era in which the game was made."
So in summary, Kojima wants to provide a remake, but doesn't want to create the remake, and he feels it would have to be completely redone, but doesn't want to change anything and harm the purity of the original's gameplay. It seems like he's of two minds about the issue, so it's hard to tell which will win out in the end.
His hesitance might be justified, due to a previous remake attempt, The Twin Snakes from Silicon Knights. While critically acclaimed thanks to its improved graphics and smarter AI, the addition of an MGS2-inspired first-person mode was blamed for making the game too easy and ruining the Sniper Wolf boss battle entirely.