Weekend Confirmed 91 - Metal Gear Rising, Last of Us, Syndicate
by Garnett Lee, Dec 16, 2011 11:00am PSTThe flurry of new game trailers unleashed during the VGAs last week leads the conversation on Weekend Confirmed this week. Shacknews' own New York-based editor Andrew Yoon joins Xav, Jeff, and Garnett to wade through them, starting with Metal Gear Rising, and moving on through Last of Us, Fortnite, and Mass Effect 3. Andrew recently attended a Sony event back in New York and shares impressions from playing Syndicate, Journey, and Lumines. Listener Shadow13th called out Jeff for using saves to control his fate in role playing games and the group picks up the subject of the min/max approach to gaming and how it exposes the mechanics potentially to the detriment of immersion. There's still more too, with a quick look at November's NPD sales numbers, Trine 2, and Finishing Moves.
Weekend Confirmed Ep. 91: 12/16/2011
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If you're viewing this in the GameFly application, you can play Weekend Confirmed Episode 91 directly.
Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
Show Breakdown:
Round 1 00:00:00 to 00:23:50
Whatcha Been Playing Part 1 00:24:25 to 00:49:54
Whatcha Been Playing Part 2 00:51:00 to 01:16:18
Listener Feedback/Front Page News 01:17:23 to 01:48:25
NFL Tailgate 01:49:09 to 01:56:36
Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter delriomusic.
Jeff Cannata can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!
Follow the Weekend Confirmed hosts on Twitter, too! Garnett Lee @GarnettLee, Jeff Cannata @jeffcannata, and Xav de Matos @xav.
Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.
Wargame: Airland Battle trailer details dynamic campaign
Halo 'Bootcamp' confirmed by Microsoft
Weekend PC download deals: Tomb Raider for $14
Game Dev Tycoon studio outlines future plans
Baldur's Gate 2 Enhanced already has 350,000 words of new content




Comments
Ive tried out alot of games off the back of podcast recommendations. They are normally games I don't naturally gravitate towards, but if they get a lot of praise I give them a try. Titles like Bayonetta and Vanquish for example. I end up playing them for a couple of hours and then often just give up. I now realise that games that require me to learn patterns, become adept with restrictive systems, be extremely dexterous etc are not for me. Its just too frustrating unless I knock down the difficulty. Gamey games bascially. Demon souls is the poster boy of this, I guess.
On the other hand, with modern graphical capabilities, developers can provide us with incredibly interesting and compelling worlds, Skyrim is an obvious example, which provide a different sort of challenge but is more leaning towards immersing the player in the world rather than removing immersion through frustrating repetition, pattern recognition and shooting the glowey bit.
This gameyness obviously goes back to the roots of video gaming and a lot of people would say its the most important thing about this medium. Ive never been attracted to it myself though.......
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