Max Payne 3 trailer shows off bullet time tech
by Alice O'Connor, Nov 17, 2011 11:15am PSTRockstar's getting technical in a new series of Max Payne 3 trailers, kicking off with a look at its targeting, bullet time, animation, and AI. You needn't even ask: yes, things do get shot and explode in slow-motion.
Max Payne 3's "extremely detailed" animation system blends thousands of animations, the trailer explains, and uses the Euphoria tech (as seen in Grand Theft Auto IV and Red Dead Redemption) to make things fall over nicely. Make Max twist and follow the crosshair with his movements, and you have a man who looks great shooting other men. Slightly less great when he's bald, mind.
Our Andrew was somewhat disappointed by how Max Payne 3 actually looked in our last preview, but he did note that--of course--the game's not finished yet.
Max Payne 3 will dive through a window onto PC, Xbox 360 and PlayStation 3 in March 2012.
Assassin's Creed 4: Black Flag for PC to come after consoles
DTS Headphone:X brings 11.1 channel surround sound to headsets
Xbox One policy change means loss of family sharing, disc-free gaming
Crytek working on The Collectibles for iOS






Comments
Rockstar's getting technical in a new series of trailers, kicking off with a look at its targeting, bullet time, animation, and AI. You needn't even ask: yes, things do get shot and explode in slow-motion.
Rockstar's getting technical in a new series of trailers, kicking off with a look at its targeting, bullet time, animation, and AI. You needn't even ask: yes, things do get shot and explode in slow-motion. : Shacknews
Thread Truncated. Click to see all 57 replies.
I love the way they started doing their trailers since Red Dead
You must be logged in to post.