Weekend Confirmed 86 - Skyrim, Modern Warfare 3, Saints Row the Third

by Garnett Lee, Nov 11, 2011 11:11am PST
Related Topics – Weekend Confirmed

The Elder Scrolls V: Skyrim and Modern Warfare 3 arrived this week and the Weekend Confirmed crew takes a little break from playing them to share their stories from the games. Wouldn't you know, a cold bug seems to be sweeping through the offices as well, laying out Xav and sapping Garnett. He carries on, though, joined by Jeff and Christian because the show must go on. And boy does it. Saints Row the Third also got into the mix of what we've been playing and we take a look at whether it's odd to play portable games from the comforts of our couch and what we learned about Mass Effect 3 from the beta that briefly leaked out on Live. As always, we wrap it all up with Finishing Moves and our football Tailgate.

Weekend Confirmed Ep. 86: 11/11/2011

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If you're viewing this in the GameFly application, you can play Weekend Confirmed Episode 86 directly.

Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 00:00:00 to 00:23:43

    Whatcha Been Playing Part 1 00:24:16 to 00:47:07

    Whatcha Been Playing Part 2 00:48:06 to 01:14:17

    Featured Music Break: 01:14:17 to 01:17:00 Cool Party Guys, 'Stanky'

    Listener Feedback/Front Page News 01:17:00 to 01:52:22

    NFL Tailgate 01:53:05to 01:59:47

Billy Bonnell and Greg Santos are part of the sketch comedy group Cool Party Guys which also features Christian Spicer. The song was produced by a guy who has worked with Lonely Island and some top 40 rappers. The video was directed and edited by none other than Mega 64's own Derrick Acosta.

Watch the video on YouTube

Buy 'Stanky' on iTunes

Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter delriomusic.

Jeff Cannata can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!

Follow the Weekend Confirmed hosts on Twitter, too! Garnett Lee @GarnettLee, Jeff Cannata @jeffcannata, and Xav de Matos @xav.

Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.


  • Regarding the new game modes in Mass Effect 3:

    I think the idea of an "action", "story", and full "rpg mode" has a lot of potential. In my opinion, the difficulty levels in ME2 already watered down the game quite a bit. At least now there is a more clear destinction in the labeling of these modes.

    I've posted about this before, but I thought playing ME2 on "Normal" was only playing half the game. The action was so dumbed down that the player didn't need to bother using any of the strategic techniques built into the combat system. You never needed to layer your squadmates biotic powers for co-ordinated attacks, you rarely needed to worry about ammo types, you had to go out of your way to get yourself killed, etc. The problem is that a lot of people play games on "normal" by default, then end up complaining about the action being too dull.

    My hope is that the default "RPG" setting in ME3 will be at least a little bit more difficult than "Normal" in ME2. I would also encourage everyone to at least try playing ME3 on a slightly harder-than-normal difficulty level. It doesn't just make the combat more difficult, it makes it 10 times more enjoyable. When you actually have to use your brain during the action sequences, you will grow to appreciate them much more. A lot of people left ME2 feeling like it was a great story with filler action thrown in, which is a shame. The action sequences in Mass Effect are far deeper, more strategic, and more fun than 95% of the other shooters out there... you just need to let it challenge you and force you to think and learn.