Rage PC patch to improve 'blurry' textures
by Alice O'Connor, Oct 17, 2011 6:15am PDTRage's "blurry" textures got you down? Fret no more, for id Software's techno-wizard John Carmack says that a new option in the next PC patch "will help alleviate" the problem.
"We have a bicubic-upsample+detail texture option for the next PC patch that will help alleviate the blurry textures in Rage," Carmack revealed on Twitter. It'll look prettier, you see.
Asked whether id would also be releasing higher-resolution textures, Carmack's reply made it look unlikely.
"Our first test of a higher res page file didn't help much, because most source textures didn't actually have any more detail," he responded.
There's no word yet on when this PC patch will arrive, nor what else might be in it.
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Rage's "blurry" textures got you down? Fret no more, for id Software's techno-wizard John Carmack says that a new option in the next PC patch "will help alleviate" the problem.
Rage's "blurry" textures got you down? Fret no more, for id Software's techno-wizard John Carmack says that a new option in the next PC patch "will help alleviate" the problem. : Shacknews
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My feeling is that what id was trying to do was bring the best part of the console experience to the PC--where you just fire up the game and everything just works. I think the goal was 60 Hz everywhere, and so they were basically going to tune for you, so there would be no need for settings (pretty much like the console).
If drivers and everything had been there, I think it would've been glorious.
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