These points can then be applied on a branching skill tree. In my demo, I had managed to get just enough XP to unlock some new abilities. One was an armor that would activate in the darkness, allowing Jackie to take a bit more damage when out of the light. Another--the "Gourmet Hearts" power (available as a pre-order bonus)--would increase the potency of consumed hearts. The one that I chose, however, turned thrown bodies into darkness grenades. See, your demonic arms are quite powerful, able to impale, hack, and dismember enemies quite easily. I thought to myself, "there's going to be a LOT of dead bodies." With the new power-up, I would be able to pick up one of these corpses with a demon arm, and hurl them like bombs at other enemies. BOOM video 10752 The skill tree is quite extensive, and I wasn't made privy to how far it extends. It would definitely take more than a single playthrough to unlock all the abilities, I was told. Thankfully, that's where New Game Plus mode comes in. You'll be able to play through the game over and over again, with your constantly improving abilities. It's an old school feature that's been rather absent this generation, but has been making its return in Arkham City, Demon's Souls, Bastion and now, The Darkness II. The Darkness II will be available on February 7th.
Click for more screenshots from The Darkness II