Dead Island DLC delay due to 'polishing of the main game'

Dead Island's wave survival mode DLC 'Bloodbath Arena' has missed its planned September launch due to the time spent working on the base game post-launch, it's been explained.

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Dead Island devotees may have noticed that the zombastic action-RPG's survival mode downloadable content 'Bloodbath Arena' missed its planned September launch. According to an official explanation and apology, this delay is down to time spent polishing the game post-launch.

"We are working hard to make the Bloodbath Arena DLC available as soon as possible. However, due to further polishing of the main game the finalization of the DLC code has been delayed," said an updated on the official Dead Island Facebook on Friday.

"We know that many fans are eagerly waiting for it and apologize for any inconvenience. We expect to announce a release update next week." That's this week now, of course.

Bloodbath Arena will add a wave-based survival mode which uses your campaign characters and boasts online leaderboards. There will also be a new weapon to use against those poor, innocent zombies, the delightfully-named "brain wave bomb."

Those who pre-ordered Dead Island will get the Bloodbath Arena DLC for free, while it'll cost $10 for everyone else.

From The Chatty
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    October 3, 2011 8:00 AM

    Alice O'Connor posted a new article, Dead Island DLC delay due to 'polishing of the main game'.

    Dead Island's wave survival mode DLC 'Bloodbath Arena' has missed its planned September launch due to the time spent working on the base game post-launch, it's been explained.

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      October 3, 2011 8:10 AM

      This games releases just keep getting better and better haha, I don't understand how they rushed this game so bad

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        October 3, 2011 8:35 AM

        In this case though, I think it's good the delayed the DLC to patch the main game more. It would be shitty if they just tried to sell you more content without even fixing up issues.

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          October 3, 2011 9:03 AM

          Like Bethesda and Fallout 3/NV?

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            October 3, 2011 9:09 AM

            That goes all the way back to horse armor in Oblivion.

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            October 3, 2011 9:36 AM

            BioWare after Awakenings.

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            October 3, 2011 12:47 PM

            Truly open world games are by their nature buggy. With all the thousands of things that can go wrong, some are bound to.

            And Obsidian took good care of Fallout NV. I make no excuses for Oblivion and Fallout 3 though, Bethesda sometimes likes to shit the bed and then buy a new bed instead of cleaning the sheets.

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              October 3, 2011 1:00 PM

              Um... Fallout NV launched buggy as fuck. If Bethesda hadn't done the post launch QA it probably still would be.

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                October 3, 2011 1:04 PM

                Yeah, New Vegas was buggier than Fallout 3 was at launch.

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              October 3, 2011 1:20 PM

              They most certainly did not take care of Fallout NV. They learned they didn't have to from the response to Fo3.

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              October 3, 2011 1:21 PM

              No it isn't their nature to be buggy. WTF. You're talking out your ass.

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                October 3, 2011 3:35 PM

                Did you really have to stretch this out to two posts Tonto?

                It is in their nature. With all the little keys and quirks that can go wrong, sometimes some shit gets out the window.

                NV launched buggy as hell, some of it got fixed. It's still a great game.

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                  October 3, 2011 4:02 PM

                  Yes I did, Pussy Galore. It's no more their nature than any other game; you're spouting nonsense.

                  I'm guessing you did not play Fo3. Had you played it, and it was buggy as hell, then you would have been a lot less willing to put up with the bugginess of FNV. I only paid $10 for FNV and the bugs irritated me enough that I stopped playing after about 10 hours.

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                    October 3, 2011 7:05 PM

                    I played Fo3, and FoNV. Between the two of them I've probably plugged almost 100 hours. I guess I just have thicker skin than you.

                    Or you might have played them on a console, which is really your own fault.

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                      October 3, 2011 7:50 PM

                      How is Bethesda's buggy software a console owners fault? Console software especially should be ready-to-go out the door.

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                        October 4, 2011 5:43 AM

                        The sad thing is, is that you bought one buggy Bethesda game, and then thought "Man, let me try that again, on a platform that inherently restricts the amount of updates they can put out to fix any issues that arise."

                        It's dumb. Not saying they didn't need some better Q&A, but it's like that old saying, the one about "Doing the same thing and expecting new results"?

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                      October 4, 2011 1:40 AM

                      Wtf does a console have to do with the quality of either Bethesda's or Obsidian's Q&A? Well mostly Obsidian's Q&A Fallout 3 was buggy but passably so. New Vegas on the other hand had a number of big issues early on which tends to be the usual for Obsidian.

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                        October 4, 2011 5:42 AM

                        It was just a better game (FO:NV) that is.

                        And it's a consoles owner's fault because WHY would ANYONE play a FPRPG with a huge modding scene on a console? It's just dumb. And they rarely get title updates, ESPECIALLY from companies that lead with PC development...like, I don't know, Bethesda and Obsidian.

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      October 3, 2011 8:11 AM

      on my machete please

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      October 3, 2011 9:09 AM

      Any shackers played this? what do you think, is the single player any good? I was hoping the feel of this would be kinda like the old Trespasser game (which I loved) but with zombie, survival/desolate/scary etc etc.

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        October 3, 2011 9:34 AM

        I put in ~30 hours of mostly single player and loved it. Reminded me a lot of the vision of trespasser without all the shittness. Wasn't buggy for me after the 2nd day or so.

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          October 3, 2011 9:36 AM

          Nice, I have been looking forward to this game for a long time. Is it creepy or scary at all?

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            October 3, 2011 9:48 AM

            Yeah by yourself this game can be creepy as hell. They did really good work with the ambient sounds.

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              October 3, 2011 9:51 AM

              awesome, exactly what I wanted to hear. Thanks for the input

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                October 3, 2011 8:29 PM

                Recommend turning off the health bars and the xp popups for best effect.

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            October 3, 2011 9:50 AM

            There are some good "holy shit!" moments in there as well as some of your zombie camp. I thoroughly enjoyed the game (I'm around ~28 hrs)

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        October 3, 2011 9:57 AM

        I would almost argue, based on my limited experience with the feature and by seeing others comments on it, that it is one of the few co-op games that you can play with randoms online and have a fulfilling experience. It's better with friends, obviously, but compared to, say, L4D where some randoms will kick you for any little flaw in your gameplay style....

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          October 3, 2011 10:04 AM

          I didn't care for the L4D series, too much action. I actually put a lot more hours in the WaW Zombie mode.

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            October 3, 2011 10:13 AM

            GET OUT!

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              October 3, 2011 10:24 AM

              haha, they weren't bad games by any means but they got very boring real quick for me. I liked the level designs and characters a lot but the game was just to frantic. I don't mind action but they could have incorporated more of a slower/creepy mood at some points.

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        October 3, 2011 3:46 PM

        The game is fantastic. People would be lying if they said it didn't have its problems, but it's still a really fun game.

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        October 3, 2011 7:59 PM

        One of the best coop games I've ever played. Playing it alone would definitely have that survival/desolate/scary atmosphere you're looking for.

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        October 3, 2011 8:39 PM

        I really like it. I was certainly nervous at buying it though but I'm glad I did.

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      October 3, 2011 9:51 AM

      I have honestly encountered no issues with this game whatsoever on the Xbox and I've been playing the entire weekend. I love it, DLC on my face please. Could be the surprise GOTY in my opinion.

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        October 3, 2011 9:52 AM

        Except it froze on me twice but then again a lot of games these days do.

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        October 3, 2011 10:10 AM

        Other than some confusion on getting my friends into my Steam Dead Island coop game, it's been pretty flawless for me. But I didn't play it on release day.

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      October 3, 2011 11:01 AM

      I've had it since a few days after release but just started playing it last night, ran across a few bugs, the multi monitor black screen issue was pretty annoying, but now that i have it working i'm quite enjoying it.

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      October 3, 2011 8:47 PM

      One of the best gaming experiences this year. I hope a lot of people buy this now or during steam sales. Awesome game

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        October 4, 2011 1:50 AM

        I agree, fantastic game. I liked it so much I finished the game.

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