Weekend Confirmed 79 - Deus Ex DLC, Kirby Mass Attack
by Xav de Matos, Sep 23, 2011 11:00am PDTWith Garnett Lee on vacation in Tokyo, it's up to Jeff Cannata and Xav de Matos to run the big show. Thankfully, comedian Christian Spicer and Machinima.com editorial manager Billy Shibley are on hand to discuss everything from the Deus Ex: Human Revolution 'The Missing Link' DLC, Kirby Mass Attack, additional thoughts on Resistance 3 and Gears of War 3, and more. We also take nearly two segments worth of questions from the Shacknews community and Twitter. In the end, we wrap it up with a short news segment and the return of Finishing Moves.
Weekend Confirmed Ep. 79: 09/23/2011
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If you're viewing this in the GameFly application, you can play Weekend Confirmed Episode 79 directly.
Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
Show Breakdown:
Whatcha Been Playing Part 1 00:00:30 - 00:29:01
Whatcha Been Playing Part 2 00:29:33 - 00:57:05
The Warning 00:57:05 โ 01:28:57
Featured Music Break: 01:28:58 - 01:31:04 -- Tyrannosaurus Grace โ Monster
Front Page News 01:31:04 โ 02:06:20
Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter delriomusic.
Jeff Cannata can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!
Follow Jeff Cannata on Twitter @jeffcannata and Xav de Matos @xav.
Christian Spicer can also be heard on the comedy podcast Stand Ups, Sit Down and read on Twitter @Spicer.
Billy Shibley's Machinima content can be found on the site's official YouTube Page. You can also follow him on Twitter @BillyShibley.
Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.
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Comments
I'm one of those PS3 gamers whose introduction into the series was via Mass Effect 2. I remember Garnett criticizing the game a little because he felt that the story was tailored for those who might not have played the first since you were building a team like in the first game. He couldn't have been more wrong. I had to stop playing ME2 after I met up with Anderson and he briefly touched on Sovereign and the Geth. Yes, the graphic novel did touch on some of the events and larger decisions that were made but part of what makes those games great is the relationships you build and the people you might end up hurting because of your decisions. I had to play ME1 on my friends 360 to really understand why the Geth were so feared, why seeing Garrus on Omega and Tali on Freedoms Outpost? was important.
The Mass Effect story is so good and well fleshed out that it can honestly be compared to a great book series. For example, imagine if a friend came to you and asked for a good book series to get into. Lets say you go with Harry Potter. I can say after reading them that the 3rd book is were the series truly takes off. I could even argue that the second book is worth skipping. However in the end I would advise said person to read all the books in order. You need context. You need to understand the characters growing maturity. With Mass Effect you need to understand why you might want to save the council instead of sacrificing them. Why you might want to save Wrex. Why you might chose Liara over Ashley and other tiny little things throughout the game. As bad as the game part of ME1 was the story was too good and too important to just skip.
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The major complaint people seem to have is 'if it looks like a third-peson shooter, it should play like a third-person shooter' - which really isn't anything more than irritation that your preconceived notions of what happens on screen should in fact take place.
It took all of 15 minutes to come to grips with the notion that 'Ok, this is an RPG. I can aim my reticule at an enemy, and then my accuracy/proficiency stats will decide where the shot lands within the range of that reticule, etc'. Once I got over myself, it was easy.
Likewise, Mass Effect 2 didn't really FIX much of the major problems with the first game, so much as just ditch them entirely.
Inventory and EXP menus somewhat clunky? Get rid of them.
Planet exploration laughably limited? Ok, well, ditch exploration and give them a mining mini-game.
RPG stats not jiving perfectly with the third-person presentation? Ok, make it a shooter.
ME2 is actually a far simpler game than the original, and while your appreciation for the world and recurring characters may be enhanced by playing the first game, the actual events int he PLOT of the game are basically retreads of the first. Find teammates, babysit and or play therapist to gain trust, eventually deal with 'incredibly urgent' Reaver threat.
Garnett WAS wrong about why ME2 is set up the way it is. It's not because they remade the same plot to appeal to those who didn't play the first game. It's because it's the only plot that Bioware knows how to write in this universe. Mass Effect 3 has the exact same 'recruit party members, make them trust you, battle Reaver threat' only now those party members are all ambassadors for their entire race.
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