Sony: 'no need to transition' to PS4 yet
by Jeff Mattas, Aug 22, 2011 12:00pm PDTSome sad news has come out of Gamescom 2011 for those who were hoping that Sony might be revealing a new PlayStation 4 console any time in the near future. According to Sony worldwide studios boss Shuhei Yoshida, the company will "seriously consider" creating a new console only "when the [PlayStation 3] platform becomes something game developers are not able to improve their creations with."
In an interview with Eurogamer, Yoshida asserted that Sony hasn't yet embarked on the great PS4 development adventure, largely because the PlayStation 4 still has plenty of room for developers to grow.
"When you see games coming out on PS3, both the traditional type of games as well as new kind of games using PS Move, there is a lot more we can do from the game development standpoint," he said, before concluding, "So as long as we and our developers can create new experiences that are more exciting to consumers, I see no need to transition into newer generation."
Right now, the upcoming PlayStation Vita is a huge focus for Sony, as is the PlayStation 3, which just received a juicy price-cut.
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In a Gamescom 2011 interview, Sony's Shuhei Yoshida states that as long as developers are able to create new and exciting experiences, talk of a PlayStation 4 is premature.
In a Gamescom 2011 interview, Sony's Shuhei Yoshida states that as long as developers are able to create new and exciting experiences, talk of a PlayStation 4 is premature. : Shacknews
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How about the entire simulations genre? How many simulation games have we seen in the past 5 years? Two? Sci-Fi sims have been dead since Mechwarrior 4 and Independence War 2, which is over 10 years now. Another mainstay PC genre that's absolutely thriving at the moment.
Adventure games have just started to see a bit of a resurgence, but that's another entire genre that was pretty much dead until recently. Turn-based strategy games are down to Civilization and the occasional Stardock title. RTS games, like you mentioned, are down to Relic, Blizzard, and the random half-assed C&C/TA update from EA/GPG. The last of which struggles because their respective companies are trying to find _some_ way of migrating the genre to the console, just to make the whole thing overly shitty on everything.
Speaking of Blizzard and Valve, both average a release every ~3-5 years. Sure, we're currently in Blizzard's good season, but it won't be enough to sustain the platform long-term. We'll be back to another huge drought in Blizzard titles starting in ~2014/15.
Oh, and I love it when you bust out a list of awesome ~10+ PC games, and maybe two of them are actually PC games and not games designed with the console in mind and ported to the PC (sometimes with legitimate graphical enhancements!). Small areas, frequent loading screens, outdated graphics, and -- the kicker! -- a menu that can't even parse the mouse-wheel for input doesn't exactly scream THE PC IS FUCKING AWESOME to me.
Granted, the PC has RTS, MOBA, MMO, and indie games... but not much else. Claiming it's healthier now than what it was back in 1996-2002 is drinking a little too much of the koolaid.
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