Halo: Combat Evolved Anniversary may be a remastered version of an influential FPS classic, along with a budget price and Reach-inspired multiplayer. But we know the real reason you're excited: the mysterious Kinect support.
Well, calm down and take your Master Chief replica helmet off, because 343's Frank O'Connor has stepped in to say fans shouldn't get "hyper-excited" about the feature. But what is the feature?
"I don't think it's going to be something that people need to be hyper-excited about," O'Connor told OXM. "It'll be cool, but it's not something you'd put on the front of the box. I don't want to downplay it, but I think of it like this - I use voice on Netflix and it's awesome, and that's what this'll be like. Something that enhances [your] overall experience." This echoes earlier comments that assured fans the Kinect functions would be optional.
Voice support would make sense, as it's being utilized by other shooters like Mass Effect 3 and the Tom Clancy franchise. Gesture support isn't out of the realm of possibility, but we probably won't get that Master Chief dancing mini-game we've always wanted:
Disclaimer: This is not a real game. Just in case you got your hopes up.
As for when to expect the Kinect reveal, even O'Connor has no idea. "We don't even have a date penciled in for the announcement."
Microsoft and 343 will have to make the announcement sooner or later, unless they plan to just let us find out for ourselves when the game launches on November 15. Personally, we're hoping for Halo: Anniversary Now with Bears!