Weekend Confirmed 70 - PixelJunk lifelike, Bastion, Space Marine
by Garnett Lee, Jul 22, 2011 11:00am PDTGarnett returns and brings back with him tales of a trio of PixelJunk games. He got to play lifelike and demystifies its creative approach to interactively remixing music. He also got some more stick time with Sidescroller and a peek at the just announced Monsters for social networks. Jeff snuck off to Comic Con but he'll be back next week with a full report. Xav and "Indie" Jeff, though, bring plenty of their own ammo to Whatcha Been Playin, including Bastion and the upcoming Warhammer 40,000 Space Marine. Some of your thoughts on the nature of online shooter players sparked the conversation in the Warning and Xav brought a "fat stack" on news for the final segment. And it all wraps up with Finishing Moves.
Weekend Confirmed Ep. 70: 07/22/2011
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If you're viewing this in the GameFly application, you can play Weekend Confirmed Episode 70 directly.
Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
- Whatcha' Been Playin Part 1: Start: 00:00:00 End: 00:29:37
- Whatcha' Been Playin Part 2: Start: 00:30:11 End: 01:00:09
- The Warning: Start: 01:01:14 End: 01:31:58
- Featured music I Come to Shanghai - "Eternal Life Volume 1 Track 1" Start: 01:31:58 End: 01:35:38
- The Front Page news: Start: 01:35:38 End: 02:11:37
This week's featured music comes from the excellent sophomore effort by I Come to Shanghai. Robert Ashley, host of the excellent A Life Well Wasted podcast, and Sam Frigard put a ton of love into their new work, titled "Eternal Life." It's available now on the official I Come to Shanghai site as a 320 kbps mp3 for the amazing price of whatever you name. Yep, you decide how much to pay them for it. Or, for hardcore audiophiles, a lossless FLAC version is available for $8 from their bandcamp page.
Eternal Life Volume 1 is actually the band's third recording. Their second was lost to technical gremlins and statistically improbable disasters. Volume 2 of Eternal Life is currently in the works and should be out soon.
Help Garnett's brother Andrew on his donation drive to ride for Children's Hospital. If you can, please give him a hand in supporting a good cause.
Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter delriomusic.
Jeff Cannata can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!
For more information on the Play for Japan Charity Album, visit the group's official site.
Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.
Wargame: Airland Battle trailer details dynamic campaign
Halo 'Bootcamp' confirmed by Microsoft
Weekend PC download deals: Tomb Raider for $14
Game Dev Tycoon studio outlines future plans
Baldur's Gate 2 Enhanced already has 350,000 words of new content




Comments
If there is someone to blame for the lack of sales of both of these tiles I would name; first their publisher; second, the games PR team for not getting a cogent message out selling these titles to gamers; third, the game developers for not making them a bit more full-featured; fourth, the press, for not helping these titles get more attention (which really goes back to the PR team again.
I would put the responsibility of gamers last. But, there is no accounting for taste, and who is really to blame when obviously the message on these games was not effectively communicated.
Child of Eden, despite the critical praise, is a very short game that suffered from a nebulous inital showing.
Shadows had pretty negative preview coverage and most reviews jumped on the "Suda 51 can't make well-rounded games" rail. Also, multiplayer probably would have helped round out the package.
There are a TON of reasons why both games didn't sell! I bought BOTH though.
Thread Truncated. Click to see all 27 replies.
I have a habit of "blacking out" games, not even considering the box art or TV ads, concentrating only on gameplay footage. I get a better perception of what the game actually is. It also filters out bad marketing.
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