Weekend Confirmed 69 - Ms. Splosion Man, Alice Madness Returns, Magic The Gathering

By Xav de Matos, Jul 15, 2011 2:00pm PDT

With Garnett Lee on vacation it's up to Jeff and Xav to drive the bus. Helping them keep the Weekend Confirmed bus out of the ditch is Totally Rad Show co-host Dan Trachtenberg and DJ Andy Reid from 44th and Filth. The crew talks Ms. 'Splosion Man, Alice: Madness Returns, Dead Space 2, Magic: The Gathering - Duels of the Planeswalkers 2012, and more. In Listener Feedback we talk about if Nintendo has aged along with its old school fanbase and whether or not Call of Duty is the media's favorite whipping boy, among a few other topics. Then we slow things down and tackle the biggest news of the week, including discussion on EA's acquisition of PopCap.

Weekend Confirmed Ep. 69: 07/15/2011

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If you're viewing this in the GameFly application, you can play Weekend Confirmed Episode 69 directly.

Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

  • Whatcha' Been Playin Part 1: Start: 00:00:00 End: 00:30:54

  • Whatcha' Been Playin Part 2: Start: 00:31:26 End: 01:00:17

  • The Warning: Start: 01:01:24 End: 01:31:04

  • Featured music Andy Reid and YUG - "Vivacious" Start: 01:31:48 End: 01:35:20

  • The Front Page news: Start: 01:35:20 End: 02:07:57

DJ Andy Reid's work can be found on the official 44th and Filth website and on Facebook. You can also follow him on Twitter and visit his personal website.

This week's track, "Vivacious" from YUG and Andy Reid is available exclusively on BeatPort.

Help Garnett's brother Andrew on his donation drive to ride for Children's Hospital. If you can, please give him a hand in supporting a good cause.

Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter delriomusic.

Jeff Cannata and Dan Trachtenberg can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!

You can also follow Dan Trachtenberg on Twitter.

For more information on the Play for Japan Charity Album, visit the group's official site.

Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.

Click here to comment...


  • On Dan's point about momentum and the joy of traversal in Mirror's Edge, I felt the same way using the grappling hook in LBP2. I played it for the first time with 2 of my friends the other day, and I have to say the last boss battle in that game is epic! Specifically the second phase of the level where you're using the grappling hook and the bounce pads to continually propel yourself away from the jaws of the Negativitron as it inhales the platforms in the level - amazing!

    I think I might try the Bionic Commando retail title now. If it can nail that sensation of momentum and exploration, then I'm all for it.

    Just on a side note, I wouldn't mind seeing Rocksteady work on the next Spiderman game; i think they'd do a great job with that IP.

  • With the talk of multiplayer in games like Unchartered 3, I was wondering to myself whether these games that didn't originally have multiplayer modes shoehorned in would be better served to just have a total focus on single player, followed by multiplayer modes released as a future update or as dlc.

    Bioshock was a game that didn't have multiplayer but wasn't hurt by the lack of it, but was included in the sequel. I don't think many were screaming for multiplayer mode for Unchartered either. So why not release it as a downloadable so those that really do want to do it will get it, rather than sacrifice resource in making a 'foundation' multiplayer that few will stick long with or access at all, at the expense of extra tightening in the solo play?