Weekend Confirmed 69 - Ms. Splosion Man, Alice Madness Returns, Magic The Gathering

By Xav de Matos, Jul 15, 2011 2:00pm PDT

With Garnett Lee on vacation it's up to Jeff and Xav to drive the bus. Helping them keep the Weekend Confirmed bus out of the ditch is Totally Rad Show co-host Dan Trachtenberg and DJ Andy Reid from 44th and Filth. The crew talks Ms. 'Splosion Man, Alice: Madness Returns, Dead Space 2, Magic: The Gathering - Duels of the Planeswalkers 2012, and more. In Listener Feedback we talk about if Nintendo has aged along with its old school fanbase and whether or not Call of Duty is the media's favorite whipping boy, among a few other topics. Then we slow things down and tackle the biggest news of the week, including discussion on EA's acquisition of PopCap.

Weekend Confirmed Ep. 69: 07/15/2011

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If you're viewing this in the GameFly application, you can play Weekend Confirmed Episode 69 directly.

Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

  • Whatcha' Been Playin Part 1: Start: 00:00:00 End: 00:30:54

  • Whatcha' Been Playin Part 2: Start: 00:31:26 End: 01:00:17

  • The Warning: Start: 01:01:24 End: 01:31:04

  • Featured music Andy Reid and YUG - "Vivacious" Start: 01:31:48 End: 01:35:20

  • The Front Page news: Start: 01:35:20 End: 02:07:57

DJ Andy Reid's work can be found on the official 44th and Filth website and on Facebook. You can also follow him on Twitter and visit his personal website.

This week's track, "Vivacious" from YUG and Andy Reid is available exclusively on BeatPort.

Help Garnett's brother Andrew on his donation drive to ride for Children's Hospital. If you can, please give him a hand in supporting a good cause.

Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter delriomusic.

Jeff Cannata and Dan Trachtenberg can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!

You can also follow Dan Trachtenberg on Twitter.

For more information on the Play for Japan Charity Album, visit the group's official site.

Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.

Click here to comment...


  • I would like to say that I agree with many of Andy’s points about the CoD franchise. From the outside looking in, just like Andy, I also feel like there’s not much love for the CoD games in the gaming press. Andy touched on some interesting theories which I would not disagree with. One could easily assume that because most gaming journalist have to play so many games that they might not have the time to invest to be able to understand what makes the CoD’s multiplayer mode so good. It would be interesting to find out how many of Weekend Confirms cast have done at least one prestige in either Black Ops or Modern Warfare 2. Anyway, as for the comparison to the Bad Company series, my friends and I also feel that the CoD series do have tighter controls. And in a game where putting your crosshairs over your enemy is so important, tighter controls can be a deciding factor in which shooter a gamer might prefer. Also, I don’t know Bad Company’s frames-per-second score but I do believe that CoD’s 60fps standard is a big factor in why it is the king for online multiplayer shooters. Which brings me to the other big reason why the CoD franchise is my shooter of choice; the carrot dangling. Once again Andy and I are on the same page when it comes to Black Ops. I have also stopped playing Black Ops because of the cod points. Modern Warfare 2 did such a great job in dangling that carrot to try and get you to keep on playing on-line and Black Ops decided that it was better if you could just buy what you wanted as soon as you had enough cod points. Frankly that totally ruined the game for me because it took away the carrot. Now I was just playing to earn enough points to get the few weapons and perks that I needed and it became another mindless shooter. Mind you, the mechanics of the game are still intact and it is fun but without that carrot I really have no purpose to play the game than just to kill some time. Anyway, I see Andy’s getting some heat for some other stuff he says later in the podcast (I haven’t finished hearing it yet) but I just wanted to say that I enjoyed Andy’s presence on the show and would love to see him come back.

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