Watch the BioShock Infinite demo uninterrupted
by Xav de Matos, Jul 08, 2011 7:30pm PDTEarlier today the entire special GTTV episode featuring BioShock Infinite appeared online. While the video featured the complete Irrational Games demo from E3 2011, it also included a handful of pauses in the action and more (potentially spoilerish) information on the world.
For those looking to watch the complete, nearly 15 minute demo shown to special attendees at E3 2011 on their own terms, the video is now available for your viewing pleasure below.
BioShock Infinite is launching in 2012 for the PC, Xbox 360, and PS3. At E3 2011, Irrational Games boss Ken Levine revealed that the PS3 version of the game will feature undisclosed Move support as well as a new BioShock experience for Sony's upcoming PlayStation Vita hardware.
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Comments
If you'd prefer to watch the entire 14 minute BioShock Infinite demo without commercial interruption or potentially spoiler-y discussion, jump in to watch the E3 2011 demo reel.
If you'd prefer to watch the entire 14 minute BioShock Infinite demo without commercial interruption or potentially spoiler-y discussion, jump in to watch the E3 2011 demo reel. : Shacknews
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The best part of Bioshock was fucking around with all of the weapons you had amassed. It was on the box cover: how many different ways one could kill a Big Daddy.
Idle Thumbs 33 (The Kane of Lynch), 1 hour 33 minutes 30 seconds:
Chris Remo: "By the end of Bioshock, though, taking out Big Daddies ends up being a hilarious seven-second affair where it's like, 'You're FUCKED!! I've just set up like 18 fuckin' traps and I've got 40 bomb grenades that I'm going to launch under your face as soon as you walk into this room!' So Big Daddies turned into ridiculous cannon fodder for me by the end of the game, which is not very Pyramid Head like..."
So... I guess that kind of "romping around destroying things" isn't part of what Bioshock is anymore? This is going to be exasperating, especially if I have to keep switching between the C96-esque pistol, the Winchester-esque shotgun, the bolt-action rifle, whatever machinegun equivalent they have, etc., etc., etc. Chances of mods are almost zero, since the original Bioshock had no mods.
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