Star Wars: The Old Republic trailer hunts bounty
A love of Boba Fett is one reason to become a Bounty Hunter in the Star Wars MMORPG, but here's a better one: rocketpack uppercuts. This skill and more are shown off in trailer detailing Bounty Hunter subclasses.
A love of Boba Fett is one reason to become a Bounty Hunter in BioWare's MMORPG Star Wars: The Old Republic, but here's a better one: rocketpack uppercuts. This skill and more are shown off in a new trailer detailing the roguish class's subclasses.
When Bounty Hunters hit level 10, they get to decide whether they'll specialise into the Powertech or Mercenary 'advanced class.' Powertechs are heavy on defense, while Mercenaries break out all sorts of lovely weapons and abilities to ramp up their damage--like rocketpack uppercuts.
Star Wars: The Old Republic is due to be released for PC later this year. Check out our E3 preview for a little more on what to expect. EA's own Origin will be the only digital distributor selling the MMORPG, as part of EA's plans to build Origin as a "platform" with its own digital exclusives.
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Alice O'Connor posted a new article, Star Wars: The Old Republic trailer hunts bounty.
A love of Boba Fett is one reason to become a Bounty Hunter in the Star Wars MMORPG, but here's a better one: rocketpack uppercuts. This skill and more are shown off in trailer detailing Bounty Hunter subclasses.-
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it looks bland and uninspired. the animations are clunky. the color palette is drab. it looks similar to everything else that's already out there.
from the gameplay vids shown, it lacks any of the things that made star wars interesting or compelling.
part of it is boredom with star wars in general (shit's played out, both the prequel setting and the imperial setting, post-Return of the Jedi woulda been much more interesting, with rebuilding the Jedi and all).
no new mechanics except a shoddy cover mechanic that is stupid for an MMO in the first place, especially since there's no hit detection between players, just with artificially planted cover spots.
Guild Wars 2 is much more interesting. Very interesting looking world that doesn't look done to death. Interesting races. Gameplay mechanics are very different than the MMO norm. Animations are very smooth and very beautiful.-
While I do respect you for explaining your opinion, it's just only that - your opinion. Everything you mentioned is subjective, especially so that it's "played out" - I haven't played any other SW games before because they didn't interest me.
And mentioning GW2 and "new features" in the same sentence pretty much tells everyone you're a fanboy. -
The art direction is okay for me. As for being different enough, that's a struggle most all mmo's suffer from right now. I did the Rift beta and it just felt like wow with different art and a nice class system. But, the game play was nearly identical. Going from EQ 1 to WoW is the only real change in gameplay that I've seen.
But, I like where Bioware is trying to go with mutliplayer narrative, so I want to see this do well. Hopefully they aren't rushing to hit an artificial EA imposed venue schedule just to make the year. Ugh.
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I think they are going for a Clone Wars style/look, that may be why. http://www.starwars.com/theclonewars/
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