Weekend Confirmed 67 - Ocarina 3DS, Dungeon Siege III, indie games
by Garnett Lee, Jul 01, 2011 12:15pm PDTSummer has arrived and Weekend Confirmed is ready to take it on with "Indie" Jeff Mattas joining Jeff and Garnett along with special guest Billy Berghammer. They start the show in Whatcha Been Playin? with a quick second look Shadows of the Damned, a first take on Dungeon Siege III, and Billy's playthrough of Ocarina of Time on the 3DS. Jeff brings a smorgasbord of indie games including Frozen Synapse, Jamestown, and Atom Zombie Smasher. The group moves on to discuss whether "community" in games can evolve beyond badges and stat keeping. And in the news the talk turns to the landmark Supreme Court ruling and World of Warcraft going free-to-play--or has it--before wrapping things up with Finishing Moves.
Weekend Confirmed Ep. 67: 07/01/2011
Subscription Links:
- Subscribe to Weekend Confirmed in iTunes
- Weekend Confirmed is also available in the Zune Marketplace
- Subscribe to Weekend Confirmed via RSS
If you're viewing this in the GameFly application, you can play Weekend Confirmed Episode 67 directly.
Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
- Whatcha' Been Playin Part 1: Start: 00:00:00 End: 00:28:40
- Whatcha' Been Playin Part 2: Start: 00:29:14 End: 01:00:38
- Indie Whatcha Been Playin: Start: 01:01:39 End: 01:37:47
- Featured music "This Is How It Goes" by 28May: Start: 01:37:47 End: 01:41:29
- The Front Page news: Start: 01:41:29 End: 02:16:22
28 May is an Indie Folk Rock Group out of Balitimore, MD that consists of members Sean Madigan and Melissa Hale. The recently married duo has been making sweet sounds together since they’ve met.
Congrats on your recent marriage from all of us here at Weekend Confirmed!
For more, check out the 28 May official site and their Facebook page.
Help Garnett's brother Andrew on his donation drive to ride for Children's Hospital. If you can, please give him a hand in supporting a good cause.
Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter delriomusic.
Jeff can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!
Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.
Wargame: Airland Battle trailer details dynamic campaign
Halo 'Bootcamp' confirmed by Microsoft
Weekend PC download deals: Tomb Raider for $14
Game Dev Tycoon studio outlines future plans
Baldur's Gate 2 Enhanced already has 350,000 words of new content




Comments
I think part of the problem is that matchmaking is by default somewhat impersonal. To some degree it's a randomization of who you're going to play with. Live was designed to make it as easy as possible to connect with a friends list and it has pretty much done that with parties and party chat and such. If they ever wanna accomplish that with bigger groups I think PC gaming might have solutions.
Sure you gotta pick out a server for yourself, but once you find a good one it's sort of the equivalent to a bar that you would frequent, or better yet a forum. The main similarity is that dedicated servers tend to be moderated. Almost every Call of Duty or Battlefield server I've visited on PC has had its own rules against swearing and general dickery that ban violators. I haven't met a single screaming 12-year-old in either game. Even when I do get what sounds like a kid in Team Fortress 2, he'll just about always actually be having a civil discussion about what's going on in the game because he knows he'll get kicked otherwise!
Maybe Microsoft (and other publishers) could put up regional servers and actually hire moderators the way you'd hire moderators for a forum or people who manage bowling alleys or something. A whole other social aspect arises when people rent or set up their own dedicated servers: forums (like 1up, or GAF), companies, and other groups set up servers all the time specifically for members who like to play a particular game together. I'm pretty sure MIcrosoft could find a way to monetize that system - maybe allow users to rent out servers from them or from trusted partners like GameServers.com.
Secondly, I think it would be nice if consoles employed something similar to Steam Groups. There you have dozens or even hundreds of people identifying a common interest or association planning gaming events and making announcements.
I know it probably won't happen what with Microsoft's current stance regarding PC gaming, but just sayin'.
Thread Truncated. Click to see all 22 replies.
You must be logged in to post.