Shadows of the Damned hero Garcia Hotspur and his sidekick/weapon Johnson.
The boss fights in Shadows of the Damned fail to escape the trap of becoming flashy shooting galleries, though they do manage a number of creative twists on the formula. Perhaps if there were fewer of them, the grating effect wouldn't be so pronounced. But as it stands, there's only so many ways to change up finding--and then shooting--a glowing red spot. The most telling part comes at the end when, after so many bosses, Fleming doesn't seem much more intimidating. But maybe that's not such a bad thing, as a frustrating boss fight would only have ended the game on a sour note. And Shadows of the Damned is anything but sour. Raunchy, perverse, irreverent, over-the-top, and any number of similar adjectives come to mind. It adroitly walks the line of pop culture memes, sexual innuendo, and bloody demon-slaying violence without becoming either depraved or dark. And, the familiar wrapper of a shooter makes the game completely approachable as well. While it might not be for everyone, anyone who ever wondered about taking a Suda "trip" should book Shadows of the Damned as their summer vacation.